Difference between revisions of "Invisibility"
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− | + | | description = | |
− | + | This spell will turn your units invisible and allow them to strike first. Such sudden magical effect can also daze one of enemy unit groups. Area of effect: 1 random group. | |
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==Notes== | ==Notes== | ||
− | Useful | + | Useful for mono stack<br> |
− | + | Initiative Effect does not work for ANY Non-Phantasm mages. | |
+ | <noinclude> | ||
[[Category:Spells]] [[Category:Phantasm Spells]] [[Category:Battle Spells]] | [[Category:Spells]] [[Category:Phantasm Spells]] [[Category:Battle Spells]] | ||
− | [[Category:Average Spells]] | + | [[Category:Average Spells]] [[Category:Initiative Modifiers]] |
+ | </noinclude> |
Latest revision as of 10:01, 27 August 2010
| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |
This spell will turn your units invisible and allow them to strike first. Such sudden magical effect can also daze one of enemy unit groups. Area of effect: 1 random group.
Spell Statistics | |
Name | Invisibility |
Magic Speciality | Phantasm |
Rank | Average |
Attributes | Instant/Battle |
Cast Turn | - |
Cast M.P. | 3,000 |
Research Cost | 3,000 |
Upkeep Cost | none |
Servers |
Blitz |
Guildwar |
Lightning |
Arch |
Solo |
Beta |
Related Unit |
Effects
Sets 1 random stack Initiative to 6 AND doubles Fatigue to the enemy stack hit
Notes
Useful for mono stack
Initiative Effect does not work for ANY Non-Phantasm mages.