Difference between revisions of "Healing (Spell)"

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Heals a fixed amount of hit points depending on spell level.
 
Heals a fixed amount of hit points depending on spell level.
  
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<noinclude>
 
[[Category:Spells]]
 
[[Category:Spells]]
 
[[Category:Ascendant Spells]]
 
[[Category:Ascendant Spells]]
 
[[Category:Battle Spells]]
 
[[Category:Battle Spells]]
 
[[Category:Simple Spells]]
 
[[Category:Simple Spells]]
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</noinclude>

Revision as of 08:43, 27 August 2010

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Encyclopedia | Units | Spells | Items | Heroes | Skills | Buildings | Guides
Icon ERADICATION.gif Eradication | Icon VERDANT.gif Verdant | Icon ASCENDANT.gif Ascendant | Icon PHANTASM.gif Phantasm | Icon NETHER.gif Nether | Icon PLAIN.gif Plain

| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |



This is the basic spell of priestly healing magics. With this spell, lost hit points of your troops are healed. The spell is cheap but effective in battle and may prove to be indispensable in the case of an emergency. Area of effect: all your units.

Magic Speciality: Icon ASCENDANT.gif
Rank: Simple
Type: Instant/Battle
Cast Turn: 0
Cast M.P.: 500
Research Cost: 600
Upkeep: None
Related Unit: None

Effects

Heals a fixed amount of hit points depending on spell level.