Difference between revisions of "Conjure Elemental"
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− | Delving deep into your store of energy, Summon Elemental calls upon the powers of the gods to send you their mightiest creatures, those created from the very fabric of Terra itself. The result of this spell is usually random, but can be controlled by experienced phantasm mages. | + | Delving deep into your store of energy, Summon Elemental calls upon the powers of the gods to send you their mightiest creatures, those created from the very fabric of Terra itself. The result of this spell is usually random, but can be controlled by experienced phantasm mages. |
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==Effects== | ==Effects== |
Revision as of 10:01, 27 August 2010
| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |
Delving deep into your store of energy, Summon Elemental calls upon the powers of the gods to send you their mightiest creatures, those created from the very fabric of Terra itself. The result of this spell is usually random, but can be controlled by experienced phantasm mages.
Spell Statistics | |
Name | Conjure Elemental |
Magic Speciality | Phantasm |
Rank | Ultimate |
Attributes | Instant/Summon, Selfonly, Selective |
Cast Turn | 9 |
Cast M.P. | 280,000 |
Research Cost | 30,000 |
Upkeep Cost | none |
Servers |
Blitz |
Guildwar |
Lightning |
Arch |
Solo |
Beta |
Related Unit |
Effects
- Summons Water Elementals, Air Elementals or Ice Elementals into your army