Difference between revisions of "Invisibility"
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This spell will turn your units invisible and allow them to strike first. Such sudden magical effect can also daze one of enemy unit groups. Area of effect: 1 random group. | This spell will turn your units invisible and allow them to strike first. Such sudden magical effect can also daze one of enemy unit groups. Area of effect: 1 random group. | ||
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+ | == Effects == | ||
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+ | Sets 1 random stack [[Initiative|Initiative]] to 6 (on color only) | ||
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+ | <span style="color:#2ecc71;">Applies a -15% [[Efficiency|efficiency]]</span> <span style="color:#2ecc71;">debuff to a random stack (can be resisted)</span> | ||
− | == | + | == Notes == |
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− | + | Useful for mono stack<br/> Initiative Effect does not work for ANY Non-Phantasm mages. | |
− | Useful for mono stack<br> | ||
− | Initiative Effect does not work for ANY Non-Phantasm mages. | ||
+ | fckLR | ||
− | + | [[Category:Spells]] [[Category:Phantasm Spells]] [[Category:Battle Spells]] [[Category:Average Spells]] [[Category:Initiative Modifiers]] | |
− | [[Category:Spells]] [[Category:Phantasm Spells]] [[Category:Battle Spells]] | ||
− | [[Category:Average Spells]] [[Category:Initiative Modifiers]] | ||
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Latest revision as of 12:12, 1 August 2024
| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |
This spell will turn your units invisible and allow them to strike first. Such sudden magical effect can also daze one of enemy unit groups. Area of effect: 1 random group.
Spell Statistics | |
Name | Invisibility |
Magic Speciality | Phantasm |
Rank | Average |
Attributes | Instant/Battle |
Cast Turn | - |
Cast M.P. | 3,000 |
Research Cost | 3,000 |
Upkeep Cost | none |
Servers |
Blitz |
Guildwar |
Lightning |
Arch |
Solo |
Beta |
Related Unit |
Effects
Sets 1 random stack Initiative to 6 (on color only)
Applies a -15% efficiency debuff to a random stack (can be resisted)
Notes
Useful for mono stack
Initiative Effect does not work for ANY Non-Phantasm mages.
fckLR