Difference between revisions of "Spell Mastery"

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Guild server May 20, 2010 - Spell Mastery: Reduces turn cost by a percentage
 
Guild server May 20, 2010 - Spell Mastery: Reduces turn cost by a percentage
  
At L12 (unconfirmed if the effect begins earlier), Spells with an original cast time of over 8 turns cost 1 turn less e.g. Summon Leviathan becomes 8 turns, Call Lightning becomes 9 turns.
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At L12, Spells with an original cast time of over 8 turns cost 1 turn less e.g. Summon Leviathan becomes 8 turns, Call Lightning becomes 9 turns.
  
 
=Example=
 
=Example=

Revision as of 23:43, 30 December 2010

Encyclopedia | Units | Spells | Items | Heroes | Skills | Buildings | Guides
Icon ASCENDANT.gif Legendary Artificer | Icon VERDANT.gif Animal Mastery | Icon ERADICATION.gif Spell Penetration | Icon NETHER.gif Undead Mastery | Icon PHANTASM.gif Spell Mastery

Icon PLAIN.gif Barrier Proficiency | Icon PLAIN.gif Grand Enchanter | Icon PLAIN.gif Legendary Commander | Icon PLAIN.gif Augment Summoning | Icon PLAIN.gif Grand Conqueror



This skill will reduce the magic power needed to cast all spells, similar to the hero ability Spell Lore. The most powerful Spell Masters can reduce the number of turns needed as well.

Effects

  • Each level: Reduces base spell casting cost by 1% for on-colour, 2% for near-colour, 3% for opposites.
  • Level 20 bonus: Additionally, all spells cost one turn less to cast (minimum one turn).


** Note the base spell casting cost of spells on near-colours and off-colours. As a reminder:

Spell TypeOn-ColourNear ColourOpposite Colour
Simple100%125%200%
Average100%150%350%
Complex100%200%600%
Ultimate100%N/AN/A
Ancient100%125%200%

Level By Level

(confirmed for level 1 to 19)

  • L1 : - 1% oncolour; - 2% nearcolour; - 3% offcolour
  • L2 : - 2% oncolour; - 4% nearcolour; - 6% offcolour
  • L3 : - 3% oncolour; - 6% nearcolour; - 9% offcolour
  • L4 : - 4% oncolour; - 8% nearcolour; -12% offcolour
  • L5 : - 5% oncolour; -10% nearcolour; -15% offcolour
  • L6 : - 6% oncolour; -12% nearcolour; -18% offcolour
  • L7 : - 7% oncolour; -14% nearcolour; -21% offcolour
  • L8 : - 8% oncolour; -16% nearcolour; -24% offcolour
  • L9 : - 9% oncolour; -18% nearcolour; -27% offcolour
  • L10: -10% oncolour; -20% nearcolour; -30% offcolour
  • L11: -11% oncolour; -22% nearcolour; -33% offcolour
  • L12: -12% oncolour; -24% nearcolour; -36% offcolour
  • L13: -13% oncolour; -26% nearcolour; -39% offcolour
  • L14: -14% oncolour; -28% nearcolour; -42% offcolour
  • L15: -15% oncolour; -30% nearcolour; -45% offcolour
  • L16: -16% oncolour; -32% nearcolour; -48% offcolour
  • L17: -17% oncolour; -34% nearcolour; -51% offcolour
  • L18: -18% oncolour; -36% nearcolour; -54% offcolour
  • L19: -19% oncolour; -38% nearcolour; -57% offcolour
  • L20: -20% oncolour; -40% nearcolour; -60% offcolour

Guild server May 20, 2010 - Spell Mastery: Reduces turn cost by a percentage

At L12, Spells with an original cast time of over 8 turns cost 1 turn less e.g. Summon Leviathan becomes 8 turns, Call Lightning becomes 9 turns.

Example

  • Example: Casting Shroud Of Darkness (Average,10000MP) by a L20 Spell Master...
    • Icon NETHER.gif Nether: 100% - 20% = 80% = 8,000MP
    • Icon ERADICATION.gif Eradication: 150% - 40%*150% = 150% - 60% = 90% = 9,000MP
    • Icon ASCENDANT.gif Ascendant: 350% - 60%*350% = 350% - 210% = 140% = 14,000MP
      • This clearly shows that this skill is most useful for colours who want to have opposite units!
  • Example of Spell Mastery in combination with Spell Lore hero ability or Magic's Favour.
    • The effects stack on top of eachother as a multiplication, not as an addition.
    • E.g. -10% Spell Mastery effect (skill lvl 10, on color) AND -6% Spell Lore effect (hero lvl 4)
    • Casting Icon PHANTASM.gif Wish (normally 100,000 m.p.) in this situation will cost 84,600 m.p. and not 84,000 m.p.
      • In formula: it combines as (1-6%)*(1-10%)=0.90*0.94=0.846=(1-15.4%)
      • (-10) AND (-6) = 15.4%

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