Difference between revisions of "Beta:Blinding Flash"
m (Changed protection level for "Beta:Blinding Flash" ([edit=autoconfirmed] (indefinite) [move=sysop] (indefinite))) |
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| − | {{: | + | {{Spellstats |
| − | [[Category:Spells | + | | description = |
| − | [[Category:Ascendant Spells | + | This spell will create a sudden flash of intense bright light, which blinds the enemy troops and hinders their ability to fight well for the duration of the battle. Area of effect: all enemy units. |
| − | [[Category:Complex Spells | + | | image = |
| + | | unit = | ||
| + | }} | ||
| + | |||
| + | |||
| + | ==Effects== | ||
| + | Reduces accuracy of ALL units of target’s army which fail to resist the spell according to the following formula: | ||
| + | *0.06315 * SL / Max Base Ascendant SL, rounded to the nearest whole percent (on-color) | ||
| + | *0.0337488 * SL / Max Base Ascendant SL, rounded to the nearest whole percent (off-color) | ||
| + | *0.0172366 * SL / Max Base Ascendant SL, rounded to the nearest whole percent (opposite color) | ||
| + | |||
| + | <noinclude> | ||
| + | [[Category:Spells]] | ||
| + | [[Category:Ascendant Spells]] | ||
| + | [[Category:Battle Spells]] | ||
| + | [[Category:Complex Spells]] | ||
| + | </noinclude> | ||
Revision as of 21:01, 16 August 2012
Eradication |
Verdant |
Ascendant |
Phantasm |
Nether |
Plain
Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells
This spell will create a sudden flash of intense bright light, which blinds the enemy troops and hinders their ability to fight well for the duration of the battle. Area of effect: all enemy units.
| Spell Statistics | |
| Name | Blinding Flash |
| Magic Speciality | Ascendant |
| Rank | Complex |
| Attributes | Instant/Battle |
| Cast Turn | - |
| Cast M.P. | 3,500 |
| Research Cost | 3,500 |
| Upkeep Cost | none |
| Servers |
| Blitz |
| Guildwar |
| Lightning |
| Arch |
| Solo |
| Beta |
| Related Unit |
Effects
Reduces accuracy of ALL units of target’s army which fail to resist the spell according to the following formula:
- 0.06315 * SL / Max Base Ascendant SL, rounded to the nearest whole percent (on-color)
- 0.0337488 * SL / Max Base Ascendant SL, rounded to the nearest whole percent (off-color)
- 0.0172366 * SL / Max Base Ascendant SL, rounded to the nearest whole percent (opposite color)