Difference between revisions of "Healing (Spell)"
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==Effects== | ==Effects== | ||
− | Heals a fixed number of hit points to all | + | Heals a fixed number of hit points to all units in your army |
+ | ONCOLOR: Heals 2 + 0.005*SL per unit | ||
+ | OFFCOLOR: Heals 0.005*SL per unit | ||
+ | OPPOSITE: Heals 0.003*SL per unit | ||
<noinclude> | <noinclude> |
Revision as of 19:22, 14 May 2013
| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |
This is the basic spell of priestly healing magics. With this spell, lost hit points of your troops are healed. The spell is cheap but effective in battle and may prove to be indispensable in the case of an emergency. Area of effect: all your units.
Spell Statistics | |
Name | Healing (Spell) |
Magic Speciality | Ascendant |
Rank | Simple |
Attributes | Instant/Battle |
Cast Turn | - |
Cast M.P. | 500 |
Research Cost | 600 |
Upkeep Cost | none |
Servers |
Blitz |
Guildwar |
Lightning |
Arch |
Solo |
Beta |
Related Unit |
Effects
Heals a fixed number of hit points to all units in your army ONCOLOR: Heals 2 + 0.005*SL per unit OFFCOLOR: Heals 0.005*SL per unit OPPOSITE: Heals 0.003*SL per unit