Difference between revisions of "Additional Strike"
m |
(Sorted units by name and added Werewolf) |
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</td></tr> | </td></tr> | ||
<tr><td>[[Leviathan]] | <tr><td>[[Leviathan]] | ||
+ | </td></tr> | ||
+ | <tr><td>[[Mandrake]] | ||
</td></tr> | </td></tr> | ||
<tr><td>[[Mercenary]] | <tr><td>[[Mercenary]] | ||
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<tr><td>[[Treant]] | <tr><td>[[Treant]] | ||
</td></tr> | </td></tr> | ||
− | <tr><td>[[ | + | <tr><td>[[Unholy Reaver]] |
</td></tr> | </td></tr> | ||
− | <tr><td>[[ | + | <tr><td>[[Werewolf]] |
</td></tr> | </td></tr> | ||
</table> | </table> |
Revision as of 13:36, 5 May 2008
The Additional Strike ability allows a unit to attack twice in succession with its Primary Attack in a single battle. Extra Attack types are unaffected and will only be triggered once.
Units with Additional Strike ability -
Fanatic |
Horned Demon |
Hydra |
Leviathan |
Mandrake |
Mercenary |
Titan |
Treant |
Unholy Reaver |
Werewolf |