Difference between revisions of "Fear (spell)"
(→Effects) |
(→Effects) |
||
Line 12: | Line 12: | ||
*Exception: on Arch and Archwar, Fear doesn't affect secondary AP | *Exception: on Arch and Archwar, Fear doesn't affect secondary AP | ||
*If the caster is under the effect of [[Shroud of Darkness]], Fear will affect all enemy units but with 50% of the spell's original effectiveness | *If the caster is under the effect of [[Shroud of Darkness]], Fear will affect all enemy units but with 50% of the spell's original effectiveness | ||
+ | *Is a nether spell, thus can be resisted | ||
UNIT ABILITY: | UNIT ABILITY: |
Revision as of 15:18, 17 March 2013
| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |
This spell will send terror throughout your enemy's troops, scattering their forces. Their attack and counter attack are decreased. Area of effect: 1 random enemy group.
Spell Statistics | |
Name | Fear |
Magic Speciality | Nether |
Rank | Simple |
Attributes | Instant/Battle |
Cast Turn | - |
Cast M.P. | 600 |
Research Cost | 500 |
Upkeep Cost | none |
Servers |
Blitz |
Guildwar |
Lightning |
Arch |
Solo |
Beta |
Related Unit |
Effects
SPELL:
- A random enemy stack receives a 54.52% penalty to primary, secondary and counter AP
- Exception: on Arch and Archwar, Fear doesn't affect secondary AP
- If the caster is under the effect of Shroud of Darkness, Fear will affect all enemy units but with 50% of the spell's original effectiveness
- Is a nether spell, thus can be resisted
UNIT ABILITY:
- Attacking unit suffers -15% in accuracy if it does not have fear. If it does, both units' fear ability are negated