Difference between revisions of "Assassin (Hero)"
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*Owner NP / Target NP gives a multiplier between 0.25 and 2 | *Owner NP / Target NP gives a multiplier between 0.25 and 2 | ||
*If target has no units, you always succeed | *If target has no units, you always succeed | ||
+ | |||
+ | ==Preferred Units== | ||
+ | *Increases the [[efficiency]] of plain human mercenaries([[Assassin]]/[[Bounty Hunter]]/[[Mercenary]]/[[Renegade Wizard]]/[[Starving Peasant]]) only | ||
+ | *Will always prioritize commanding plain human mercenary[http://wiki.the-reincarnation.org/index.php/MERCENARY] stacks |
Revision as of 16:45, 17 March 2013
Beta Testing
Hero Statistics | |
Profession | Assassin (Hero) |
Magic Speciality | Eradication |
Race | Reptile |
Attributes | Mercenary |
Gender | Female |
Attack Power | 8000 + 4000*level |
Attack Type | Melee Poison |
Counter Attack | 2500 + 1250*level |
Hit Points | 800 + 800*level |
Upkeep Cost | -10000 + 5000*level gold |
Abilities | Stealth (9) Slay (14) Assassinate (16) |
Servers |
Blitz |
Guildwar |
Lightning |
Arch |
Solo |
Beta |
Abilities
Stealth (Lv.9):
- Gives a 3% + 2% per level increase of the chance for a successful pillage
Slay (Lv.14):
- Lowers the stack kill percentage required to kill a heroby 20% + 5% per level
Assassinate (Lv.16):
- Grants 10% + 3%/lvl chance to kill an enemy hero
- Target's fortress percentage gives a bonus of -25% to 25%
- Owner NP / Target NP gives a multiplier between 0.25 and 2
- If target has no units, you always succeed
Preferred Units
- Increases the efficiency of plain human mercenaries(Assassin/Bounty Hunter/Mercenary/Renegade Wizard/Starving Peasant) only
- Will always prioritize commanding plain human mercenary[1] stacks