Difference between revisions of "Wish"
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<center>[[Encyclopedia]] | [[Units]] | <font size=3>'''[[Spells]]'''</font> </center> | <center>[[Encyclopedia]] | [[Units]] | <font size=3>'''[[Spells]]'''</font> </center> | ||
Revision as of 02:35, 19 October 2007
Rank: Ultimate
Type: Instant/self/non-battle
Cost: 1 turn, 100,000 MP
Effects
Here are approximations of what you get when you cast wish
- 40% chance nothing happens
- 20% chance to gain Geld (average 51.8M, min 11.5M, max 70.3M)
- 20% chance to obtain between 6-11 of one lesser item. Or 1 Treasure map item.
- 8% chance for increased population (always 30% of total population)
- 8% chance you gain a number of turns. The turn addition is Spell Level/100 (about 6)
- 2% chance to get the Efreeti Bottle (use it fast or sell it if you get it)
- Chance of adding a Skills point (%?) Can get a skill point (havn't gotten a skille effect since the change from points to percentage)
- Chance of getting star of luck(%?), (happened to me only once)
- Chance of getting a unique item, happened twice to me, once in jan reset and once in march reset.
- 2% chance bad effect. It can be 2 things:
Note
Anolat: i casted wish, and it said the star of luck now shines upon you, i'm not sure if that was some weird error, i always thought the star of luck could only shine upon a mage when they contribute gold to gods. The unique items from wish might be new since last reset, i'm not quite sure.
Sauce: did a massive test of wish about a year ago, and got the lucky star a few times. the nothing happening effect seems to be more than 40% for me at least. I have gotten the efreeti bottle a few times, wish whoring seems to be a nice way to whore as a blue. someone was saying that at 10k acres you could just cast wish for infinite turns because you would regen more mana than you spent, and get turns from the spell. However I have seen no proof to that effect.
Shandlar: A number of changes have been done. Currently testing but already for sure the turns gained and lossed have been halved. You gain turns equal to SL/100 or lose turns equal to SL/40. Also with the passive skill training i have no idea how wishing for a skill point will work, but after 120 wishes i havn't gotten any skill effect yet. Also I've gotten both 1 and 9 treasure maps from a wish, so the minimum is 1 not 6, but you can get more than 1. The pop gain is 30% of your maximum population if you have more then your max, most often occuring if you get pop twice in a row, the gain does not include the pop over your max.
Shandlar: New note on the "infinite wish" Even if you had 25k land, somehow got away with NO army and could cast wish every turn without any mp charge you couldn't wish infinitely. My testing shows that you average +0.6 to +0.7 turns per cast of wish. So if you get that big you'd get farmed, but you could wish 700 times or so off 200 turns or until you got landgrabed. That'd be a hoot.