Difference between revisions of "Merchant"

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(Usage)
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= Usage =
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==Trading==
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*Increase Geld Income by 20k + 20k/lvl.
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Considering the upkeep costs of a [[Merchant]] :
 +
<table>
 +
<tr><th>Merchant Level</th><th>Mana</th><th>Geld</th></tr>
 +
<tr><td><center>9</center></td><td>-95</td><td>+ 30 000</td></tr>
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<tr><td><center>10</center></td><td>-100</td><td>+ 49 000</td></tr>
 +
<tr><td><center>11</center></td><td>-105</td><td>+ 68 000</td></tr>
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<tr><td><center>12</center></td><td>-110</td><td>+ 87 000</td></tr>
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<tr><td><center>13</center></td><td>-115</td><td>+106 000</td></tr>
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<tr><td><center>14</center></td><td>-120</td><td>+125 000</td></tr>
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<tr><td><center>15</center></td><td>-125</td><td>+144 000</td></tr>
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<tr><td><center>16</center></td><td>-130</td><td>+163 000</td></tr>
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<tr><td><center>17</center></td><td>-135</td><td>+182 000</td></tr>
 +
<tr><td><center>18</center></td><td>-140</td><td>+201 000</td></tr>
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<tr><td><center>19</center></td><td>-145</td><td>+220 000</td></tr>
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<tr><td><center>20</center></td><td>-150</td><td>+239 000</td></tr>
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<tr><td><center>21</center></td><td>-155</td><td>+258 000</td></tr>
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</table>
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==Summary==
 +
 
 +
The amount of cash that a merchant makes may seem small compared to the price you pay - but it comes all the time, no matter if you keep [[towns]] and [[farms]]. This makes your mage invulnerable to death, very nice for mages fighting in the low ranks and during war. Commands a very high price on the market. Unless you expect to war, don't buy it unless there are sufficient turns left before Armageddon for you to make a sizable profit.
  
The amount of cash that a merchant makes may seem small compared to the price you pay - but it comes all the time, no matter if you keep [[towns]] and [[farms]]. This makes your mage invulnerable to death, very nice for mages fighting in the low ranks.
 
 
[http://www.the-reincarnation.com/viewtopic.php?f=2&t=22082 UBB discussion]
 
[http://www.the-reincarnation.com/viewtopic.php?f=2&t=22082 UBB discussion]
 
[[category:heroes]] [[category:nonbattle heroes]] [[category:plain Heroes]]
 
[[category:heroes]] [[category:nonbattle heroes]] [[category:plain Heroes]]

Revision as of 16:53, 11 March 2010

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A skilled merchant is one of the greatest types of people to have around if you are in need of a good economy. Able to sell things no one wants and buy those things desired by everyone, the merchant is able to manipulate the economy of your country in various ways.

Magic Speciality: Icon PLAIN.gif
Attribute: MERCENARY NOBATTLE
Race: HUMAN
Gender: MALE
Attack Power: -
Attack Type: -
Counter Attack: -
Hitpoints: -
Upkeep Costs: 50 + 5*level m.p. 1000 + 1000*level gold
Abilities: Trading (9)

Trading

  • Increase Geld Income by 20k + 20k/lvl.

Considering the upkeep costs of a Merchant :

Merchant LevelManaGeld
9
-95+ 30 000
10
-100+ 49 000
11
-105+ 68 000
12
-110+ 87 000
13
-115+106 000
14
-120+125 000
15
-125+144 000
16
-130+163 000
17
-135+182 000
18
-140+201 000
19
-145+220 000
20
-150+239 000
21
-155+258 000

Summary

The amount of cash that a merchant makes may seem small compared to the price you pay - but it comes all the time, no matter if you keep towns and farms. This makes your mage invulnerable to death, very nice for mages fighting in the low ranks and during war. Commands a very high price on the market. Unless you expect to war, don't buy it unless there are sufficient turns left before Armageddon for you to make a sizable profit.

UBB discussion