Difference between revisions of "Steal Artifact"
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I understand it destroys up to 5 artifacts (average 2.5?), as opposed to stealing only 1, but the shorter cast time, and the ability to then sell/use those artifacts for your own, makes this spell worthwhile in some circumstances. For comparison, over 6 turns, you would be able to destroy an average of 5 artifacts, or steal 3 - but then be able to use/sell those 3. | I understand it destroys up to 5 artifacts (average 2.5?), as opposed to stealing only 1, but the shorter cast time, and the ability to then sell/use those artifacts for your own, makes this spell worthwhile in some circumstances. For comparison, over 6 turns, you would be able to destroy an average of 5 artifacts, or steal 3 - but then be able to use/sell those 3. | ||
| + | <noinclude> | ||
[[Category:Spells]] [[Category:Phantasm Spells]] [[Category:Offensive Spells]] | [[Category:Spells]] [[Category:Phantasm Spells]] [[Category:Offensive Spells]] | ||
[[Category:Complex Spells]] | [[Category:Complex Spells]] | ||
| + | </noinclude> | ||
Revision as of 08:46, 27 August 2010
| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |
Using this spell mage can cause one of target enemy's item to vanish and teleport directly to caster mage. However, this spell is too weak to transfer ancient artifacts.
| Magic Specialty: | |
| Rank: | Complex |
| Type: | Instant Selective |
| Cast Turn: | 2 |
| Cast M.P.: | 20,000 |
| Research Cost: | 4,000 |
| Upkeep: | None |
| Related Unit: | None |
Effects
- Steals 1 random artifact from target player.
Notes
Basicaly useless unless there is not a red/green/black around to cast destroy artifact.
- As a white mage with increased SL i have casted this over 10 times on a target with no bars and 35 items. It never stole anything => it must be oncolor only now... great...
- Lame. Carltsai 23:20, 31 August 2008 (CEST)
Edit - ?? "Spell: Destroy Artifacts | Cast MP: 30,000 | Turns: 3" I understand it destroys up to 5 artifacts (average 2.5?), as opposed to stealing only 1, but the shorter cast time, and the ability to then sell/use those artifacts for your own, makes this spell worthwhile in some circumstances. For comparison, over 6 turns, you would be able to destroy an average of 5 artifacts, or steal 3 - but then be able to use/sell those 3.