Difference between revisions of "Blood Curse"
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| − | Using your own blood as a medium, you lay a powerful curse on your weapon. Any wounds caused by the cursed weapons will leave a never healing wound, with blood constantly oozing from it. This will prevent any healing or regeneration effect. | + | Using your own blood as a medium, you lay a powerful curse on your weapon. Any wounds caused by the cursed weapons will leave a never healing wound, with blood constantly oozing from it. This will prevent any healing or regeneration effect. |
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==Effects== | ==Effects== | ||
Revision as of 09:57, 27 August 2010
| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |
Using your own blood as a medium, you lay a powerful curse on your weapon. Any wounds caused by the cursed weapons will leave a never healing wound, with blood constantly oozing from it. This will prevent any healing or regeneration effect.
| Spell Statistics | |
| Name | Blood Curse |
| Magic Speciality | Nether |
| Rank | Complex |
| Attributes | Instant/Battle |
| Cast Turn | - |
| Cast M.P. | 20,000 |
| Research Cost | 6,000 |
| Upkeep Cost | none |
| Servers |
| Blitz |
| Guildwar |
| Lightning |
| Arch |
| Solo |
| Beta |
| Related Unit |
Effects
- Cast on your own units. Prevents their damage from being healed. Hence, spells like Healing, Platinum Hand, Resurrection and Miracle and the unit ability Healing are effectively negated.