Difference between revisions of "Guild:Shadow"
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Revision as of 08:10, 31 August 2010
These undead creatures come from the darkest planes and haunt the darkest corners of Terra. Their evil magic can be potent in the night, as well as the battle field. When summoned in vast numbers they will use their magic to extend the darkness into Terra, making their presence a continual threat to those who live in the light. These creatures evolved from millennia of imprisonment in the dark corners of the Spire of Lost Souls, the gulag that jailed most of Terra's darkest creatures.
Unit Statistics | |
Name | Shadow |
Magic Speciality | Nether |
Race | Undead |
Attributes | Summon |
Power Rank | 40 |
Attack Power | 600 |
Attack Type | Magic |
Attack Initiative | 2 |
Counter Attack | 0 |
Extra Attack Power | - |
Extra Attack Type | - |
Extra Attack Initiative | - |
Hit Points | 250 |
Recruit Cost | - |
Upkeep Cost | 0.05 M.P. |
Abilities | Steal Life 5%, Weaken Resistance to Holy |
Related Spell | Summon Shadow |
Spell Resistances | |
ASCENDANT | 0% |
VERDANT | 0% |
ERADICATION | 0% |
NETHER | 0% |
PHANTASM | 15% |
Attack Resistances | |
MISSILE | 100% |
FIRE | 0% |
POISON | 40% |
BREATH | 0% |
MAGIC | 0% |
MELEE | 100% |
RANGED | 20% |
LIGHTNING | 0% |
COLD | 0% |
PARALYSE | 100% |
PSYCHIC | 25% |
HOLY | 0% |
Servers |
Blitz |
Guildwar |
Lightning |
Arch |
Solo |
Beta |
Other Statistics | |
Related Item | - |
Related Hero | - |
Recommended Role: Melee tank, Fodder