Difference between revisions of "Beta:Platinum Hand of Healing"
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==Effects== | ==Effects== | ||
− | Resurrects 20% of ALL slain units on color<br> | + | Resurrects 20% of ALL slain friendly units on color<br> |
− | Resurrects 5% of ALL slain units off-color<br> | + | Resurrects 5% of ALL slain friendly units off-color<br> |
− | Resurrects 2% of ALL slain units opposite-color | + | Resurrects 2% of ALL slain friendly units opposite-color |
*This effect is fixed regardless of spell level | *This effect is fixed regardless of spell level | ||
*At least one unit for each stack must survive the battle in order to be healed. | *At least one unit for each stack must survive the battle in order to be healed. | ||
+ | |||
+ | ==Notes== | ||
+ | Percentage-based resurrection effects do not add linearly. For a detailed explanation of the math of healing, please see this [[Healing_(Unit_Ability)|Link]]. | ||
<noinclude> | <noinclude> |
Revision as of 18:23, 21 August 2012
Eradication | Verdant | Ascendant | Phantasm | Nether | Plain
Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells
This is a higher level spell of the basic Healing spell - its potency and effectiveness are greater. By touching the units with the Hand of Platinum, all units are able to heal very rapidly after battle.
Spell Statistics | |
Name | Platinum Hand of Healing |
Magic Speciality | Ascendant |
Rank | Average |
Attributes | Instant/Battle |
Cast Turn | - |
Cast M.P. | 8,000 |
Research Cost | 3,000 |
Upkeep Cost | none |
Servers |
Blitz |
Guildwar |
Lightning |
Arch |
Solo |
Beta |
Related Unit |
Effects
Resurrects 20% of ALL slain friendly units on color
Resurrects 5% of ALL slain friendly units off-color
Resurrects 2% of ALL slain friendly units opposite-color
- This effect is fixed regardless of spell level
- At least one unit for each stack must survive the battle in order to be healed.
Notes
Percentage-based resurrection effects do not add linearly. For a detailed explanation of the math of healing, please see this Link.