Difference between revisions of "Fear (spell)"
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*Exception: on Arch and Archwar, Fear doesn't affect secondary AP | *Exception: on Arch and Archwar, Fear doesn't affect secondary AP | ||
*If the caster is under the effect of [[Shroud of Darkness]], Fear will affect all enemy units but with 50% of the spell's original effectiveness | *If the caster is under the effect of [[Shroud of Darkness]], Fear will affect all enemy units but with 50% of the spell's original effectiveness | ||
| + | *Is a nether spell, thus can be resisted | ||
UNIT ABILITY: | UNIT ABILITY: | ||
Revision as of 15:18, 17 March 2013
| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |
This spell will send terror throughout your enemy's troops, scattering their forces. Their attack and counter attack are decreased. Area of effect: 1 random enemy group.
| Spell Statistics | |
| Name | Fear |
| Magic Speciality | Nether |
| Rank | Simple |
| Attributes | Instant/Battle |
| Cast Turn | - |
| Cast M.P. | 600 |
| Research Cost | 500 |
| Upkeep Cost | none |
| Servers |
| Blitz |
| Guildwar |
| Lightning |
| Arch |
| Solo |
| Beta |
| Related Unit |
Effects
SPELL:
- A random enemy stack receives a 54.52% penalty to primary, secondary and counter AP
- Exception: on Arch and Archwar, Fear doesn't affect secondary AP
- If the caster is under the effect of Shroud of Darkness, Fear will affect all enemy units but with 50% of the spell's original effectiveness
- Is a nether spell, thus can be resisted
UNIT ABILITY:
- Attacking unit suffers -15% in accuracy if it does not have fear. If it does, both units' fear ability are negated