Difference between revisions of "Enlarge Animal"
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==Effects== | ==Effects== | ||
− | Gives [[animal]]s a percentage based AP | + | Gives [[animal]]s a percentage based AP boost. On color also receives a HP boost. |
− | * {{green}}: 0.4708 * SL / MaxGreenSL | + | ===AP boost |
− | + | * ONCOLOR{{green}}: 0.4708 * SL / MaxGreenSL = ~47% @ normal green max (470) | |
− | * {{red}}{{white}}: 0.04708 * SL / MaxGreenSL | + | ** Also adds a (capped) 20% HP bonus at full or beyond SL. |
− | + | * OFFCOLOR{{red}}{{white}}: 0.04708 * SL / MaxGreenSL = ~4.7% @ SL470 | |
− | * {{blue}}{{black}}: 0.02354 * SL / MaxGreenSL | + | * OPPOSITE{{blue}}{{black}}: 0.02354 * SL / MaxGreenSL = ~2.3% @ SL470 |
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<noinclude> | <noinclude> |
Revision as of 07:09, 12 September 2014
| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |
This spell only affects animal units. It will temporary enlarge all your animal units, thus making them much more powerful. This is very effective spell when used on army with many animals. Area of effect: all your animal units.
Spell Statistics | |
Name | Enlarge Animal |
Magic Speciality | Verdant |
Rank | Complex |
Attributes | Enchantment, Selfonly |
Cast Turn | 5 |
Cast M.P. | 15,000 |
Research Cost | 3,000 |
Upkeep Cost | 150 m.p. |
Servers |
Blitz |
Guildwar |
Lightning |
Arch |
Solo |
Beta |
Related Unit |
Effects
Gives animals a percentage based AP boost. On color also receives a HP boost.
===AP boost