Merchant
A skilled merchant is one of the greatest types of people to have around if you are in need of a good economy. Able to sell things no one wants and buy those things desired by everyone, the merchant is able to manipulate the economy of your country in various ways.
Magic Speciality: | |
Attribute: | MERCENARY NOBATTLE |
Race: | HUMAN |
Gender: | MALE |
Attack Power: | - |
Attack Type: | - |
Counter Attack: | - |
Hitpoints: | - |
Upkeep Costs: | 50 + 5*level m.p. 1000 + 1000*level gold |
Abilities: | Trading (9) |
Trading
- Increase Geld Income by 20k + 20k/lvl.
Considering the upkeep costs of a Merchant :
Merchant Level | Mana | Geld |
---|---|---|
-95 | + 30 000 | |
-100 | + 49 000 | |
-105 | + 68 000 | |
-110 | + 87 000 | |
-115 | +106 000 | |
-120 | +125 000 | |
-125 | +144 000 | |
-130 | +163 000 | |
-135 | +182 000 | |
-140 | +201 000 | |
-145 | +220 000 | |
-150 | +239 000 | |
-155 | +258 000 |
Summary
The amount of cash that a merchant makes may seem small compared to the price you pay - but it comes all the time, no matter if you keep towns and farms. This makes your mage invulnerable to death, very nice for mages fighting in the low ranks and during war. Commands a very high price on the market. Unless you expect to war, don't buy it unless there are sufficient turns left before Armageddon for you to make a sizable profit.