Priestess
The Priestess is she who has studied the arts of healing, and caring for the sick and dying. Calling upon god for help in her work, the priestess has saved many lives in battle, and someone of her skills is essential to the health of any Archmagi's lands. More experienced Priestesses can use their prayers to destroy undead creatures.
Hero Statistics | |
Profession | Priestess |
Magic Speciality | Ascendant |
Race | Angel |
Attributes | Mercenary |
Gender | Female |
Attack Power | 2000 + 1000*level |
Attack Type | Ranged Holy |
Counter Attack | 500 + 250*level |
Hit Points | 3200 + 1600*level |
Upkeep Cost | -2000 + 1000*level gold 50 + 5*level m.p. |
Abilities | Healing (9) Turn Undead (14) Selfresurrection (17) |
Servers |
Blitz |
Guildwar |
Lightning |
Arch |
Solo |
Beta |
Healing
It resurrects 2% + 1% per level; However it always rounds down the number of units resurrected instead of rounding up.
Example: 93 Nymphs are slain during battle. With level 4 healing, 5 Nymphs would resurrected from death. Actual number is 5.58, but instead of rounding up, it rounds down.
So it only resurrects a full whole number of units. I.e., at lvl 1 (3%) of Healing, you need to lose 34 of a unit to gain one back. Which is why it's not often seen resurrecting ultimates.
Turn Undead
Deals 5k + 2k/lvl HOLY damage to each enemy Undead stack. However, since Undead are weak to holy, damage is doubled. Note that it is possible for undead to get holy resistance(both spell and unit resistance). In practice, Turn Undead doesnt do a lot of damage.
Self-Resurrection
If killed in battle, the hero will come back to the player after 48 hours with a level lost.
Summary
High level Priestesses can command a high price, as healed units are not counted as NP lost and can decide the outcome of a battle. Whites will almost always have a Priestess leading Archangels, and with spells/items can cause a extremely high % of units resurrected at the end of a battle. Priestesses will almost always lead Archangels or Angels.