Archwar:Gate
Revision as of 02:36, 20 July 2011 by Wikibot (talk | contribs) (Changed protection level for "Archwar:Gate" ([edit=autoconfirmed] (indefinite) [move=sysop] (indefinite)))
Eradication | Verdant | Ascendant | Phantasm | Nether | Plain
Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells
The spell opens a glowing white gateway and conjures a number of white creatures to your aid. The types and amounts of the creatures summoned is unknown to the caster of the spell.
Spell Statistics | |
Name | Gate |
Magic Speciality | Ascendant |
Rank | Complex |
Attributes | Instant/Summon, Selfonly, Selective |
Cast Turn | 1 |
Cast M.P. | 20,000 |
Research Cost | 5,000 |
Upkeep Cost | none |
Servers |
Blitz |
Guildwar |
Lightning |
Arch |
Solo |
Beta |
Related Unit |
Effects
- Summons Archangels, Angels, Unicorns or Knights into your army
Number summoned are approximately as below (with a 10-20% deviation). Spell level matters.
Archangels: ~116
Angels: ~450
Unicorns: ~232
Knights: ~3780