Hallucination
Rank: Ultimate
Type: Enchantment/self
Cost: 10 turns, 200,000 MP
Upkeep: 1,000 MP
Effects
When a mage attacks you, chance the attacker cannot find your country.
- The attacker get's the message: "You could not find the location of MageName(#****)'s country so you couldnt attack him"
- The attacker uses his turns and pays upkeeps for 2 turns, but not his war expenses.
- The defender does NOT get a counter for a hallucination-blocked attack.
- Chance for blocking using Hallucination depends on spell levels from caster and attacker.
- The greater the difference, the greater is the chance of missing.
In practice:
- half of the mages gives up, the other half just tries again.
- you cast this spell at the end of a run
- This is a nice thing to have when you attacked a black mage and you expect to be devil-countered
As of August 2007
- Hallucination reduces efficiency (http://www.the-reincarnation.com/viewtopic.php?p=260974)
Note
Advisable in war, or to discourage and protect you from devil counters, or if you really want to prevent as many randoms as possible.
Most players will ignore hallucination-blocked attacks, and random again. See ROE. This makes attack blocking a relatively minor boost. The efficiency reduction is the more helpful effect.