Shaman
The Shaman is a mage who has long found that the serenity of the forest is superior to the chaos of civilization. As such, she understands plant life and has developed plantlike limbs from prolonged contact with treefolk. Some Shamans empower treefolk with their presence, and can lead them expertly on the battlefield. More ancient Shamans possess the ability to drain magic power from Nature. The most powerful shamans can summon thorny vegetation to ensnare approaching enemies.
Hero Statistics | |
Profession | Shaman |
Magic Speciality | Verdant |
Race | Treefolk |
Attributes | Mercenary |
Gender | Female |
Attack Power | 2000 + 1000*level |
Attack Type | Magic Ranged |
Counter Attack | 1000 + 500*level |
Hit Points | 3200 + 1600*level |
Upkeep Cost | -1000 + 1000*level gold 50 + 10*level m.p. |
Abilities | Plant Control (14) Channeling (16) Wall of Thorn (18) |
Servers |
Blitz |
Guildwar |
Lightning |
Arch |
Solo |
Beta |
Abilities
Battle: Plant Control (Lv.14)
- Increases Primary and Counter AP of all your Treefolk Units by 5%/lvl
Passive: Channeling (Lv.16)
- Increases MP income by 2% + 1%/lvl
Battle: Wall of Thorn (Lv.18)
- Reduces initiative of one random enemy stack by 1
- Deals 4k + 2k/lvl POISON damage to the affected stack
- Is a Verdant spell thus can be resisted
Preferred Units
- Increases the efficiency of on-color Treefolk (Treant/Creeping Vines/Mandrake) only.
- Will always prioritize commanding treefolk stacks.