Werewolf
Note: All unit upkeeps listed are from the most recently updated (newest reset) Ultimate Servers (Guild or Solo).
Please check Arch Server values from the in game server encyclopedia or multiply M.P. upkeeps by two
When the moon is full, beware the night. Werewolves, lyncanthropic humans that take the form of vicious wolves, stalk and kill their prey with no remorse. Werewolves are magical in nature, and are difficult to kill. Their most widely known weakness is silver weapons.
Unit Statistics | |
Name | Werewolf |
Magic Speciality | Plain |
Race | Human Animal |
Attributes | Special, No Market |
Power Rank | 190 |
Attack Power | 2,300 |
Attack Type | Melee |
Attack Initiative | 1 |
Counter Attack | 400 |
Extra Attack Power | 2,300 |
Extra Attack Type | Melee |
Extra Attack Initiative | 2 |
Hit Points | 1,000 |
Recruit Cost | - |
Upkeep Cost | 20.80 Gold 0.15 M.P. |
Abilities | Additional Strike, Endurance, Regeneration |
Related Spell | - |
Spell Resistances | |
ASCENDANT | 0% |
VERDANT | 0% |
ERADICATION | 0% |
NETHER | 0% |
PHANTASM | 0% |
Attack Resistances | |
MISSILE | 50% |
FIRE | 0% |
POISON | 67% |
BREATH | 0% |
MAGIC | 50% |
MELEE | 50% |
RANGED | 50% |
LIGHTNING | 0% |
COLD | 75% |
PARALYSE | 0% |
PSYCHIC | 0% |
HOLY | 25% |
Servers |
Blitz |
Guildwar |
Lightning |
Arch |
Solo |
Beta |
Other Statistics | |
Related Item | - |
Related Hero | - |
Additional Comments
You get them from Moon Most Favoured.