Difference between revisions of "Beta:Blaze"

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m (Changed protection level for "Beta:Blaze" ([edit=autoconfirmed] (indefinite) [move=sysop] (indefinite)))
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This basic eradication spell shoots blazes of fire towards your enemy. The blaze automatically seeks out the enemy and never misses, though it does not do much damage to more powerful units. At night you can see bright light glowing, as the blazes of fire cut through the sky.
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==Effects==
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Deals direct FIRE damage to ONE random enemy stack, provided they fail to resist the spell, according to the following formula:
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*250 * Current SL, rounded down (on color)
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*180 * Current SL, rounded down (off color)
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*100 * Current SL, rounded down (opposite color)
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**Damage is affected by Unit Resistance and special abilities such as Scales and Weakness
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[[Category:Spells (Beta)|{{PAGENAME}}]]
 
[[Category:Spells (Beta)|{{PAGENAME}}]]
 
[[Category:Eradication Spells (Beta)|{{PAGENAME}}]]
 
[[Category:Eradication Spells (Beta)|{{PAGENAME}}]]
 
[[Category:Simple Spells (Beta)|{{PAGENAME}}]]
 
[[Category:Simple Spells (Beta)|{{PAGENAME}}]]

Revision as of 16:25, 18 August 2012

Encyclopedia (Beta) | Units | Spells | Items | Heroes | Skills | Resources

Icon ERADICATION.gif Eradication | Icon VERDANT.gif Verdant | Icon ASCENDANT.gif Ascendant | Icon PHANTASM.gif Phantasm | Icon NETHER.gif Nether | Icon PLAIN.gif Plain

Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells


This basic eradication spell shoots blazes of fire towards your enemy. The blaze automatically seeks out the enemy and never misses, though it does not do much damage to more powerful units. At night you can see bright light glowing, as the blazes of fire cut through the sky.

Spell Statistics
Name Blaze
Magic Speciality Eradication
Rank Simple
Attributes Instant/Battle
Cast Turn -
Cast M.P. 1,000
Research Cost 500
Upkeep Cost none
Servers
Blitz
Guildwar
Lightning
Arch
Solo
Beta
Related Unit


Effects

Deals direct FIRE damage to ONE random enemy stack, provided they fail to resist the spell, according to the following formula:

  • 250 * Current SL, rounded down (on color)
  • 180 * Current SL, rounded down (off color)
  • 100 * Current SL, rounded down (opposite color)
    • Damage is affected by Unit Resistance and special abilities such as Scales and Weakness