Difference between revisions of "Djinni"

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<center> [[Units#Phantasm|Phantasm Units]] | [[Spells#Phantasm|Spells]] | [[Guides]] </center>
 
<center> [[Units#Phantasm|Phantasm Units]] | [[Spells#Phantasm|Spells]] | [[Guides]] </center>
  

Revision as of 00:24, 14 November 2007

Phantasm Units | Spells | Guides

Description

When an ancient mage of lore wished for more wishes from a Djinni in a lamp, the last thing he expected was for more Djinni to appear in the mortal realm of Terra; as the sages say, people should be careful what they wish for. Djinni are magical beings that fight for their masters until they are freed from their duty, either by their masters granting their freedom or through their own deaths.


Magic Speciality:PhantasmSpell Resistance:
  • Ascendant: 0%
  • Verdant: 0%
  • Eradication: 50%
  • Nether: 65%
  • Phantasm 20%
Race:Elemental
Attribute:Summon
Power Rank:1,700
Attack Power:2,500
Attack Type:Magic 
Attack Resistance:
-
  • Missile: 80%
  • Fire: 60%
  • Poison: 0%
  • Breath: 60%
  • Magic: 40%
  • Melee: 80%
  • Ranged: 95%
  • Lightning: 90%
  • Cold: 50%
  • Paralyse: 40%
  • Psychic: 50%
  • Holy: 40%
Attack Initiative:2
Counter Attack:600
Extra Attack Power:10,000
Extra Attack Type:Lightning Ranged
Extra Attack Initiative:3
Hitpoints:7,650
Recruit Costs:-
Upkeep Costs:2.50 M.P.
Unit Abilities:Flying , Marksmanship
Related spell:Summon Djinni
Related item:-

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