Difference between revisions of "Fear (spell)"

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(Effects)
(Effects)
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==Effects==  
 
==Effects==  
 
SPELL:
 
SPELL:
*A random enemy stack receives a 54.52% penalty to primary, secondary and counter AP
+
*Deals 54.52% penalty to primary, secondary and counter AP of a random enemy stack
 +
*Is a nether spell, thus can be resisted
 +
*If the caster is under the effect of [[Shroud of Darkness]], Fear will affect all enemy units but with 50% of the spell's original effectiveness
 
*Exception: on Arch and Archwar, Fear doesn't affect secondary AP
 
*Exception: on Arch and Archwar, Fear doesn't affect secondary AP
*If the caster is under the effect of [[Shroud of Darkness]], Fear will affect all enemy units but with 50% of the spell's original effectiveness
 
*Is a nether spell, thus can be resisted
 
  
 
UNIT ABILITY:  
 
UNIT ABILITY:  

Revision as of 16:08, 17 March 2013

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Icon ERADICATION.gif Eradication | Icon VERDANT.gif Verdant | Icon ASCENDANT.gif Ascendant | Icon PHANTASM.gif Phantasm | Icon NETHER.gif Nether | Icon PLAIN.gif Plain

| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |


This spell will send terror throughout your enemy's troops, scattering their forces. Their attack and counter attack are decreased. Area of effect: 1 random enemy group.

Spell Statistics
Name Fear
Magic Speciality Nether
Rank Simple
Attributes Instant/Battle
Cast Turn -
Cast M.P. 600
Research Cost 500
Upkeep Cost none
Servers
Blitz
Guildwar
Lightning
Arch
Solo
Beta
Related Unit


Effects

SPELL:

  • Deals 54.52% penalty to primary, secondary and counter AP of a random enemy stack
  • Is a nether spell, thus can be resisted
  • If the caster is under the effect of Shroud of Darkness, Fear will affect all enemy units but with 50% of the spell's original effectiveness
  • Exception: on Arch and Archwar, Fear doesn't affect secondary AP

UNIT ABILITY:

  • Attacking unit suffers -15% in accuracy if it does not have fear. If it does, both units' fear ability are negated