Difference between revisions of "Flame Blade"

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<center>[[Encyclopedia]] | [[Units]] | <font size=3>'''[[Spells]]'''</font> </center>
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This spell will cause the blades of your troops with glow red hot with fire, allowing your troops to hit with higher accuracy and inflict fire damages. Area of effect: all units with melee attack.
 
This spell will cause the blades of your troops with glow red hot with fire, allowing your troops to hit with higher accuracy and inflict fire damages. Area of effect: all units with melee attack.
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{| cellspacing="0"
 
|Magic Speciality:
 
|{{red}}
 
|-
 
|Rank:||[[:Category:Complex Spells|Complex]]
 
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|Type:||[[Instant/Battle]]
 
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|Cast Turn:||0
 
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|Cast M.P.:||20,000
 
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|Research Cost:||5,000
 
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|Upkeep:||none
 
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|Related Unit:||none
 
|}
 
{{NeedsContent}}
 
==Effects==
 
* Adds [[FIRE]] [[Attack Types|attack type]] to all [[MELEE]] units,
 
  
* It increases attack power of the primary attack.
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| image =
** For on-color (Eradication {{red}}) 20 %
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| unit =
** Nether {{black}} +10% (SL 470)
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}}
** Verdancy {{green}} 6%?? (fuzzy memory ~9% too).
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** For opposite color: Phantasm {{blue}}, White {{white}} xx %.  
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== Effects ==
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*Affects all units with a&nbsp;[[MELEE|MELEE]]&nbsp;or&nbsp;[[FIRE|FIRE]]&nbsp;attack type in either Primary or Extra attack
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*Adds [[FIRE|FIRE]] [[Attack_Types|attack type]] to affected units Primary Attack
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*Increases Primary, Extra&nbsp;and Counter&nbsp;AP of affected units
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*Increases Accuracy of affected units
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&nbsp;
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=== Damage ===
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*ONCOLOR {{red}}: 0.0798 * SL / MaxRedSL = ~8% AP boost
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*OFFCOLOR {{green}}{{black}}: 0.0399 * SL / MaxRedSL = ~4% AP boost
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*OPPOSITE {{white}}{{blue}}: 0.1995 * SL / MaxRedSL = ~2% AP boost
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=== Accuracy ===
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*ONCOLOR {{red}}: 3%
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*OFFCOLOR {{green}}{{black}}: 2%  
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*OPPOSITE {{white}}{{blue}}: 1%
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== Notes ==
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A unit may be affected by multiple weapon enchants that may cause it to have 2 or more attack types.
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For example: A Demon Knight that’s enchanted with [[Flame Blade]] (Spell) and [[Vial_of_Venom|Vial of Venom]] (Item) will end up having
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[[Fire|Fire]] [[Cold|Cold]] [[Poison|Poison]] [[Melee|Melee]] as its Primary Attack
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Damage dealt by the [[Demon_Knight|Demon Knight]] on any unit will be subjected to the Average Resistance of all the Attack Types
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When a [[Demon_Knight|Demon Knight]] is enchanted with [[Flame Blade]] and [[Vial_of_Venom|Vial of Venom]] is attacking a [[Mind_Ripper,|Mind Ripper,]] the Average Resistance is:
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[([[Fire|Fire]]) 50% + ([[Cold|Cold]]) 30% + ([[Melee|Melee]]) 75% + ([[Poison|Poison]]) 20%] / 4 = 43.75%
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&nbsp;
  
* Also gives a boost in accuracy
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== Tips ==
** For on-color (Eradication {{red}}) 3 % (unconfirmed)
 
** Nether {{black}} ~2% (SL 470)
 
** Verdancy {{green}}) 1%. (unconfirmed)
 
** For opposite color (Phantasm {{blue}}, White {{white}}) xx %.
 
  
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*Use with [[Oil_Flasks|Oil Flasks]] to cause some serious damage.
  
[[Category:Spells]]
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[[Category:Spells]] [[Category:Eradication Spells]] [[Category:Battle Spells]] [[Category:Complex Spells]]
[[Category:Eradication Spells]]
 
[[Category:Battle Spells]]
 
[[Category:Complex Spells]]
 

Latest revision as of 06:23, 28 October 2022

Encyclopedia | Units | Spells | Items | Heroes | Skills | Buildings | Guides
Icon ERADICATION.gif Eradication | Icon VERDANT.gif Verdant | Icon ASCENDANT.gif Ascendant | Icon PHANTASM.gif Phantasm | Icon NETHER.gif Nether | Icon PLAIN.gif Plain

| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |


This spell will cause the blades of your troops with glow red hot with fire, allowing your troops to hit with higher accuracy and inflict fire damages. Area of effect: all units with melee attack.

Spell Statistics
Name Flame Blade
Magic Speciality Eradication
Rank Complex
Attributes Instant/Battle
Cast Turn -
Cast M.P. 20,000
Research Cost 5,000
Upkeep Cost none
Servers
Blitz
Guildwar
Lightning
Arch
Solo
Beta
Related Unit


Effects

  • Affects all units with a MELEE or FIRE attack type in either Primary or Extra attack
  • Adds FIRE attack type to affected units Primary Attack
  • Increases Primary, Extra and Counter AP of affected units
  • Increases Accuracy of affected units

 

Damage

  • ONCOLOR Icon ERADICATION.gif: 0.0798 * SL / MaxRedSL = ~8% AP boost
  • OFFCOLOR Icon VERDANT.gifIcon NETHER.gif: 0.0399 * SL / MaxRedSL = ~4% AP boost
  • OPPOSITE Icon ASCENDANT.gifIcon PHANTASM.gif: 0.1995 * SL / MaxRedSL = ~2% AP boost

Accuracy

  • ONCOLOR Icon ERADICATION.gif: 3%
  • OFFCOLOR Icon VERDANT.gifIcon NETHER.gif: 2%
  • OPPOSITE Icon ASCENDANT.gifIcon PHANTASM.gif: 1%

Notes

A unit may be affected by multiple weapon enchants that may cause it to have 2 or more attack types.

For example: A Demon Knight that’s enchanted with Flame Blade (Spell) and Vial of Venom (Item) will end up having

Fire Cold Poison Melee as its Primary Attack

Damage dealt by the Demon Knight on any unit will be subjected to the Average Resistance of all the Attack Types

When a Demon Knight is enchanted with Flame Blade and Vial of Venom is attacking a Mind Ripper, the Average Resistance is:

[(Fire) 50% + (Cold) 30% + (Melee) 75% + (Poison) 20%] / 4 = 43.75%

 

Tips