Difference between revisions of "Gate"

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(Effects)
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*Summons [[Archangel]]s, [[Angel]]s, [[Unicorn]]s or [[Knight]]s into your army
 
*Summons [[Archangel]]s, [[Angel]]s, [[Unicorn]]s or [[Knight]]s into your army
  
 +
Number summoned are ''approximately'' as below (with a 10-20% deviation). Spell level matters.
 +
 +
[[Archangel]]s: ~116
 +
 +
[[Angel]]s: ~450
 +
 +
[[Unicorn]]s: ~232
 +
 +
[[Knight]]s: ~3780
  
 
<noinclude>
 
<noinclude>

Latest revision as of 07:26, 4 September 2015

Encyclopedia | Units | Spells | Items | Heroes | Skills | Buildings | Guides
Icon ERADICATION.gif Eradication | Icon VERDANT.gif Verdant | Icon ASCENDANT.gif Ascendant | Icon PHANTASM.gif Phantasm | Icon NETHER.gif Nether | Icon PLAIN.gif Plain

| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |


The spell opens a glowing white gateway and conjures a number of white creatures to your aid. The types and amounts of the creatures summoned is unknown to the caster of the spell.

Spell Statistics
Name Gate
Magic Speciality Ascendant
Rank Complex
Attributes Instant/Summon, Selfonly, Selective
Cast Turn 1
Cast M.P. 20,000
Research Cost 5,000
Upkeep Cost none
Servers
Blitz
Guildwar
Lightning
Arch
Solo
Beta
Related Unit


Effects

Number summoned are approximately as below (with a 10-20% deviation). Spell level matters.

Archangels: ~116

Angels: ~450

Unicorns: ~232

Knights: ~3780