Difference between revisions of "Gravity Pull"

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<center>[[Encyclopedia]] | [[Units]] | <font size=3>'''[[Spells]]'''</font> </center>
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Drawing the power from the earth elements, this spell doubles the gravity force within an area. Any flying creatures caught within the area of effect will fall from the sky, to their doom by the suddenly increased gravity pull. Only the strongest fliers are able to fly to their safety. Area of effect: all enemy units
Drawing the power from the earth elements, this spell doubles the gravity force within an area. Any flying creatures caught within the area of effect will fall from the sky, to their doom by the suddenly increased gravity pull. Only the strongest fliers are able to fly to their safety. Area of effect: all enemy units<br>
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|Magic Speciality:
 
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|Rank:||[[:Category:Complex Spells|Complex]]
 
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|Type:||[[Instant/Battle]]
 
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|Cast Turn:||0
 
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|Cast M.P.:||70,000
 
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|Research Cost:||7,000
 
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|Upkeep:||None
 
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|Related Unit:||None
 
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==Effects==  
 
==Effects==  

Revision as of 10:04, 27 August 2010

Encyclopedia | Units | Spells | Items | Heroes | Skills | Buildings | Guides
Icon ERADICATION.gif Eradication | Icon VERDANT.gif Verdant | Icon ASCENDANT.gif Ascendant | Icon PHANTASM.gif Phantasm | Icon NETHER.gif Nether | Icon PLAIN.gif Plain

| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |


Drawing the power from the earth elements, this spell doubles the gravity force within an area. Any flying creatures caught within the area of effect will fall from the sky, to their doom by the suddenly increased gravity pull. Only the strongest fliers are able to fly to their safety. Area of effect: all enemy units

Spell Statistics
Name Gravity Pull
Magic Speciality Eradication
Rank Complex
Attributes Instant/Battle
Cast Turn -
Cast M.P. 30,000
Research Cost 7,000
Upkeep Cost none
Servers
Blitz
Guildwar
Lightning
Arch
Solo
Beta
Related Unit


Effects

  • Pulls enemy flying units that fail to resist the spell down to the ground. Each grounded stack is dealt an amount of Melee damage from the impact.


  • Amount of damage dealt:
{ 0.2 * ( Spell Level ) * ( Number of units in the grounded stack ) } Melee damage.