Difference between revisions of "Gravity Pull"
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<center>[[Encyclopedia]] | [[Units]] | <font size=3>'''[[Spells]]'''</font> </center> | <center>[[Encyclopedia]] | [[Units]] | <font size=3>'''[[Spells]]'''</font> </center> | ||
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Drawing the power from the earth elements, this spell doubles the gravity force within an area. Any flying creatures caught within the area of effect will fall from the sky, to their doom by the suddenly increased gravity pull. Only the strongest fliers are able to fly to their safety. Area of effect: all enemy units<br> | Drawing the power from the earth elements, this spell doubles the gravity force within an area. Any flying creatures caught within the area of effect will fall from the sky, to their doom by the suddenly increased gravity pull. Only the strongest fliers are able to fly to their safety. Area of effect: all enemy units<br> | ||
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==Effects== | ==Effects== | ||
− | *Pulls enemy flying units that fail to resist the spell down to the ground. Each grounded stack is dealt an amount of Melee damage from the impact. | + | *Pulls enemy [[flying]] units that fail to resist the spell down to the ground. Each grounded stack is dealt an amount of [[Melee]] damage from the impact. |
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* Amount of damage dealt: | * Amount of damage dealt: |
Revision as of 10:26, 22 February 2008
| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |
Drawing the power from the earth elements, this spell doubles the gravity force within an area. Any flying creatures caught within the area of effect will fall from the sky, to their doom by the suddenly increased gravity pull. Only the strongest fliers are able to fly to their safety. Area of effect: all enemy units
Magic Speciality: | |
Rank: | Complex |
Type: | Instant/Battle |
Cast Turn: | 0 |
Cast M.P.: | 70,000 |
Research Cost: | 7,000 |
Upkeep: | None |
Related Unit: | None |
Effects
- Pulls enemy flying units that fail to resist the spell down to the ground. Each grounded stack is dealt an amount of Melee damage from the impact.
- Amount of damage dealt:
- { 0.2 * ( Spell Level ) * ( Number of units in the grounded stack ) } Melee damage.