Heavenly Protection

From TheReincarnation
Revision as of 08:43, 27 August 2010 by Wikibot (talk | contribs) (BOT: Changing page text)
Jump to: navigation, search
Encyclopedia | Units | Spells | Items | Heroes | Skills | Buildings | Guides
Icon ERADICATION.gif Eradication | Icon VERDANT.gif Verdant | Icon ASCENDANT.gif Ascendant | Icon PHANTASM.gif Phantasm | Icon NETHER.gif Nether | Icon PLAIN.gif Plain

| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |


The spell will place the caster's country under the direct protection of heavens. It can ward off all enemy magic, reflecting spells back to the caster. Although it gives some protection to other magics as well, Ascendant mages will benefit from greatest protection.

Magic Specialty: Icon ASCENDANT.gif
Rank: Ancient
Type: Enchantment SelfOnly
Cast Turn: 10
Cast M.P.: 300,000
Research Cost: 0
Upkeep: 250 m.p.
Related Unit: None

effect

It gives you 1/3 (33.33%) chance to reflect your opponent's spell back at him(this includes battle spells).

Barrier and spell resistance are checked first before considering this spell. Nethers can cast this spell.

note

Tested on Phastasm at very high SL 665 It actually works together with Magic resistance,

33% above ++: max 75 resistance activates 2 times consecutive which is very rare (god's lvl 777 minds bar + high lvl minds bar)

20% : mid 33-55 resistance activates around 1 out of 5 of the time

10% : 0 resistance activates 1 out of 10 times

Reflects offensive enchantment with no upkeep

Reflects battle spells, battle spells is calculate based on attacker's On or Off color/SL (such as black casting giant strength)

It works very well with phastasm and casting Heaven protection is cheap , Just use magic favour + lvl5 Spell mastery = offset casting difference

Based on calculation : casting Near color Ancient is 120% instead of 125% So magic favour 10% + lvl 5 Spell Mastery near color 10% = offset