Difference between revisions of "Invisibility"

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[[Category:Spells]] [[Category:Phantasm Spells]] [[Category:Battle Spells]]
 
[[Category:Spells]] [[Category:Phantasm Spells]] [[Category:Battle Spells]]
[[Category:Average Spells]]
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[[Category:Average Spells]] [[Category:Initiative Modifiers]]

Revision as of 14:32, 26 May 2008

Encyclopedia | Units | Spells | Items | Heroes | Skills | Buildings | Guides
Icon ERADICATION.gif Eradication | Icon VERDANT.gif Verdant | Icon ASCENDANT.gif Ascendant | Icon PHANTASM.gif Phantasm | Icon NETHER.gif Nether | Icon PLAIN.gif Plain

| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |


This spell will turn your units invisible and allow them to strike first. Such sudden magical effect can also daze one of enemy unit groups. Area of effect: 1 random group.

Magic Specialty: Icon PHANTASM.gif
Rank: Average
Type: Instant/Battle
Cast Turn: 0
Cast M.P.: 3,000
Research Cost: 3,000
Upkeep: None
Related Unit: None

Effects

Sets 1 random stack Initiative to 6 AND doubles Fatigue to the enemy stack hit

Notes

Useful for mono stack
Initiative Effect does not work for ANY Non-Phantasm mages.