Difference between revisions of "PSYCHIC"

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* The [[Illusionist]] hero ability [[Mind Shield]] raises [[PSYCHIC]] resistances of your units.
 
* The [[Illusionist]] hero ability [[Mind Shield]] raises [[PSYCHIC]] resistances of your units.
* The item [[Monkey Brains]] doubles (+100%) the primary attack of any unit with PSYCHIC attack.
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* The item [[Monkey Brains]] doubles (+100%) the [[Primary Attack|Primary]], [[Extra Attack|Extra]] and [[Counter]] [[Attack Power|AP]] of any unit with PSYCHIC attack.
* The unique item [[Helm of ESP]] also doubles (+50%) the primary attack of any unit with PSYCHIC attack (identical to Monkey Brains).
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* The unique item [[Helm of ESP]] also doubles (+50%) the [[Primary Attack|Primary]], [[Extra Attack|Extra]] and [[Counter]] [[Attack Power|AP]] of any unit with PSYCHIC attack (identical to Monkey Brains).
  
 
Note: As long as part of the unit's attack is PSYCHIC (or [[MAGIC]]) they will receive the fixed .5 multiplier. For instance a [[Mind Ripper]]'s RANGED PSYCHIC still receives .5, even though it is also RANGED.
 
Note: As long as part of the unit's attack is PSYCHIC (or [[MAGIC]]) they will receive the fixed .5 multiplier. For instance a [[Mind Ripper]]'s RANGED PSYCHIC still receives .5, even though it is also RANGED.

Revision as of 05:40, 6 November 2018

PSYCHIC is an attack type, with similar properties to MAGIC: both have a fixed random modifier of .5. All other attack types receive a random number between .2 and .8. (Nov/09)

This attack type is spread amongst all colors (but often and mistaken to be a blue specialty).

Units with PSYCHIC Attack are Nymph, Soul Speaker, Unholy Reaver, Succubus, Mind Ripper, Psychic Wisp, Siren. Blue units dominate, but black has access to the highest number of PSYCHIC units.

Note: As long as part of the unit's attack is PSYCHIC (or MAGIC) they will receive the fixed .5 multiplier. For instance a Mind Ripper's RANGED PSYCHIC still receives .5, even though it is also RANGED.

Obsolete

As MAGIC, PSYCHIC in battles it delivers a 'critical strike':

  • in terms of the damage formula, the "Random Multiplier" for this attack type is always 1
  • whereas for other attack types it randomly varies between .2 and .8.