Difference between revisions of "Siege"

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The Siege ability negates the natural 10% [[accuracy]] penalty when sieging an enemy mage. It has no effect when on defence or when attacking in a [[Regular]] battle.
 
The Siege ability negates the natural 10% [[accuracy]] penalty when sieging an enemy mage. It has no effect when on defence or when attacking in a [[Regular]] battle.
  
Units with ability Siege
+
Units with ability Siege -
 
<table>
 
<table>
 
<tr><td>[[Catapult]]
 
<tr><td>[[Catapult]]

Revision as of 17:38, 28 January 2006

The Siege ability negates the natural 10% accuracy penalty when sieging an enemy mage. It has no effect when on defence or when attacking in a Regular battle.

Units with ability Siege -

Catapult
Iron Golem
Titan