Search results
Create the page "Random" on this wiki! See also the search results found.
- Destroys 1-9 random artifacts of target player4 KB (627 words) - 02:28, 30 January 2023
- ...nerate the "static" mana that adds to your kingdom's upkeep. However, the "random" mana generated per turn taken will continue to be awarded. When the devil5 KB (853 words) - 06:19, 28 October 2022
- ...d citizens will appear before your eyes. However the spell result is quite random, and can even create negative effects. **I got a bonus to skill 3 times in about 10 wishes, though it's obviously random. At skill lvl 8 it only gave me about 20% decrease in research time, maybe4 KB (668 words) - 04:19, 14 August 2014
- *45% chance of a random enchantment for 15 turns. *5% chance to receive a random [[Heroes|hero]] of up to level 17.21 KB (3,139 words) - 00:28, 5 June 2023
- ...power, complete stacks of m.p. consuming units may disband themselves (in random order: you may be able to keep supporting some of your smaller stacks); mai *[[Mana_Crystal|Mana Crystal]] (lesser item) generates MP for your kingdom (random amount).8 KB (1,324 words) - 04:33, 4 June 2021
- * [[Sage Stone]] (lesser item), generates 1-2 million of geld (random amount, always price) * [[Treasure Chest]] (lesser item) can generate 300k as one of the random results.5 KB (821 words) - 16:41, 24 January 2011
- ..., complete stacks of population consuming units may disband themselves (in random order: you may be able to keep supporting some of your smaller stacks). Als7 KB (1,029 words) - 17:49, 1 September 2015
- ...ategy is using Lizardmen only and the spell Flameshiled, which will give a random stack (i.e. the Lizmen) Fireburst ability. Because you tend to have many Li29 KB (5,233 words) - 00:41, 4 March 2008
- ...l attack the enemy with greater accuracy and initiative. Area of effect: 1 random stack. ...ast oncolor, it also adds +1 [[Initiative|initiative]] to a [[Random_stack|random]] friendly stack. These effects can target the same stack.746 bytes (94 words) - 14:16, 14 February 2020
- ...phantasm spell is very effective against weak creatures. Area of effect: 1 random enemy group.932 bytes (127 words) - 10:01, 27 August 2010
- Added the [[Swift]] ability to 1 of your stacks (random)<br>542 bytes (67 words) - 10:01, 27 August 2010
- * Reduces all the [[Damage Resistance]]s of a [[random stack | random enemy stack]] * [[Fatigue]]s a [[random stack | random enemy stack]]926 bytes (110 words) - 04:05, 29 August 2014
- ...fected by flight may become easy target for enemy units. Area of effect: 1 random group.631 bytes (94 words) - 19:53, 28 January 2023
- ...n magical effect can also daze one of enemy unit groups. Area of effect: 1 random group. Sets 1 random stack [[Initiative]] to 6 AND doubles [[Fatigue]] to the enemy stack hit608 bytes (79 words) - 10:01, 27 August 2010
- ...ons against you. This is truly powerful defensive spell. Area of effect: 1 random group. * Adds [[Charm]] and [[Beauty]] abilities to one random stack if {{blue}} on-color.615 bytes (80 words) - 10:01, 27 August 2010
- ...isbelieve the illusion will fall dead and never recover. Area of effect: 1 random enemy group. [[PSYCHIC]] damage to one [[random stack | random enemy stack]]737 bytes (95 words) - 03:57, 29 August 2014
- * Meditation lasts 3 days + a bit of random time, max 1 hr.4 KB (610 words) - 23:06, 30 November 2009
- ...r forces. Their attack and counter attack are decreased. Area of effect: 1 random enemy group. ...13.63%{{white}}{{green}} penalty to primary, secondary and counter AP of a random enemy stack846 bytes (118 words) - 06:22, 28 October 2022
- * Spell [[Flight]] makes one random stack fly (the spell can hit an already flying stack)810 bytes (124 words) - 03:20, 18 December 2009
- ** The damage formula is as follows: 100,000 + ([random number between 1-3] * [number of units in stack]) *** For example, if the 'random number' rolls a 3, and there are 15,000 [[units]] in one of the stacks, tha944 bytes (149 words) - 20:22, 23 September 2015