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  • '''Encyclopedia Magika: Volume I: The Book of Units''' ...ness|Clumsiness]], [[Weaken_Resistance_to|Weaken Resistance to]] [[Psychic|Psychic]], [[Racial_Enemy_Against|Racial Enemy Against]] [[Humans|Humans]] 100%
    21 KB (2,379 words) - 02:46, 11 June 2021
  • | psychic = 50 ...ategory:Poison Units]] [[Category:Cold Units]] [[Category:Ranged Secondary Units]] [[Category:Demons]] [[Category:Undisbandable]]
    3 KB (422 words) - 23:31, 4 October 2021
  • | psychic = 50 ...Category:Melee Units]] [[Category:Ranged Secondary Units]] [[Category:Holy Units]] [[Category:Recruits]] [[Category:Ascendant Recruits]] [[Category:Humans]]
    2 KB (276 words) - 11:52, 4 October 2021
  • ...Since it is mainly made up of wood and metal, it is largely unaffected by psychic attacks or paralysis. [[Category:Units]] [[Category:Ascendant Units]] [[Category:Ranged Units]] [[Category:Recruits]] [[Category:Ascendant Recruits]] [[Category:Humans]]
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  • | psychic = 50 ...s]] [[Category:Ascendant Units]] [[Category:Ranged Units]] [[Category:Holy Units]] [[Category:Recruits]] [[Category:Ascendant Recruits]] [[Category:Humans]]
    2 KB (312 words) - 11:46, 4 October 2021
  • | psychic = 45 ...its]] [[Category:Melee Units]] [[Category:Poison Units]] [[Category:Breath Units]] [[Category:Reptiles]]
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  • It greatly reduces the damage from units with Ranged-type attack. ...ght Templar with MS can gain immunity or near immunity to certain Magic or Psychic Ranged).
    969 bytes (140 words) - 13:42, 5 May 2008
  • ...[[Extra Attack|Extra Attack]] are set to 6, almost guaranteeing that your units will hit first in battle (unless opponent uses [[initiative]]-influencing m All friendly units are granted +40% to their [[Melee]] [[Damage Resistance|Resistance]]. On Ar
    20 KB (3,185 words) - 04:24, 19 October 2015
  • ...e Reincarnation. They are used for a variety of purposes: the summoning of units, the casting of offensive, defensive, and support enchantments both in and ...25% and 50% reduction in yield when summoning off color and opposite color units respectively</span>
    30 KB (4,557 words) - 02:39, 30 January 2023
  • | psychic = 90 ...Units]] [[Category:Melee Units]] [[Category:Fire Units]] [[Category:Breath Units]] [[Category:Ultimates]] [[Category:Dragons]] [[Category:Undisbandable]]
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  • | psychic = 0 ...s]] [[Category:Phantasm Units]] [[Category:Magic Units]] [[Category:Flying Units]] [[Category:Sprites]]
    1 KB (151 words) - 22:44, 4 October 2021
  • | psychic = 100 [[Category:Units]] [[Category:Nether Units]] [[Category:Melee Units]] [[Category:Undeads]]
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  • ...hey come cheap with [[Gate]], [[Werebear]] later. [[Medusa]] are very nice units, but can be countered hard. So if you use them, CHANGE THEIR POSITION after ...ers]] and [[Psychic Wisp]] (PW). Just don't stack [[Soul Speaker|SS]] or [[Psychic Wisp|PW]] higher than eighth, better ninth or tenth, as they can easily los
    16 KB (2,803 words) - 00:54, 4 March 2008
  • ...troops and 20k mana, you can make attacks! you didnt deliberately cast bad units the last time u spent your turns did you? ...d of this document ive put in an appendix on offensive capabilities of all units.
    44 KB (8,237 words) - 00:46, 21 April 2008
  • | [[Accuracy|Accuracy]], a measure of how well a [[Units|unit]] deals damage. | [[Attack_Power|Attack Power]], the damage dealt by a [[Units|unit]] or [[Heroes|hero]]<br/> Sometimes used for Army Power (contribution
    25 KB (3,734 words) - 03:14, 8 July 2022
  • | psychic = 85 ...s]] [[Category:Ascendant Units]] [[Category:Holy Units]] [[Category:Flying Units]] [[Category:Ultimates]] [[Category:Angels]]
    2 KB (291 words) - 10:32, 4 October 2021
  • | psychic = 40 ...ry:Eradication Units]] [[Category:Fire Units]] [[Category:Ranged Secondary Units]] [[Category:Ultimates]] [[Category:Elementals]]
    2 KB (264 words) - 03:25, 5 October 2021
  • | psychic = 95 ...gory:Holy Units]] [[Category:Ranged Secondary Units]] [[Category:Lightning Units]] [[Category:Ultimates]] [[Category:Giants]]
    2 KB (336 words) - 12:18, 4 October 2021
  • | psychic = 70 ...s]] [[Category:Ascendant Units]] [[Category:Flying Units]] [[Category:Holy Units]] [[Category:Angels]]
    2 KB (211 words) - 10:20, 4 October 2021
  • | psychic = 25 ...Units]] [[Category:Melee Units]] [[Category:Fire Units]] [[Category:Breath Units]] [[Category:Demons]]
    2 KB (229 words) - 03:26, 5 October 2021
  • | psychic = 60 ...s]] [[Category:Ascendant Units]] [[Category:Magic Units]] [[Category:Melee Units]] [[Category:Elementals]]
    2 KB (317 words) - 12:24, 4 October 2021
  • | psychic = 50 ...s]] [[Category:Ascendant Units]] [[Category:Flying Units]] [[Category:Holy Units]] [[Category:Angels]]
    2 KB (221 words) - 06:13, 3 February 2022
  • | psychic = 45 ...]] [[Category:Magic Units]] [[Category:Ranged Units]] [[Category:Lightning Units]] [[Category:Astrals]]
    2 KB (304 words) - 10:25, 4 October 2021
  • | psychic = 0 ...]] [[Category:Ascendant Units]] [[Category:Melee Units]] [[Category:Flying Units]] [[Category:Animals]]
    1 KB (136 words) - 12:01, 4 October 2021
  • | psychic = 100 [[Category:Units]] [[Category:Ascendant Units]] [[Category:Melee Units]] [[Category:Humans]]
    2 KB (272 words) - 12:05, 4 October 2021
  • | type = [[RANGED]] [[PSYCHIC]] | psychic = 30
    1 KB (177 words) - 12:06, 4 October 2021
  • | psychic = 80 ...tes]] [[Category:Flying Units]] [[Category:Magic Units]] [[Category:Ranged Units]] [[Category:Elementals]]
    2 KB (295 words) - 20:36, 3 October 2021
  • | psychic = 100 [[Category:Units]] [[Category:Nether Units]] [[Category:Melee Units]] [[Category:Undeads]]
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  • On-color - Deals 1600 * Spell Level psychic damage to one enemy stack. Off-color - Deals 1000 * Spell Level psychic damage to one enemy stack.
    932 bytes (127 words) - 10:01, 27 August 2010
  • ...to directly attack the minds of their opponents with a withering blast of psychic energy, often inflicting permanent brain damage on those 'fortunate' enough | xtype = [[PSYCHIC]] [[RANGED]]
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  • <center> '''[[Unit Abilities]]''' | '''[[Units]]''' | '''[[:Category:Unit Abilities|Unit Abilities]]'''</center> ...amage in a battle, straight after the unit is attacked by NON-RANGED/MAGIC/PSYCHIC primary attack. It can be fatigued and triggered multiple times. [[Additio
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  • ...thus enhancing psychic attacks of any kind.Area of effects: all units with psychic attack type ...Extra]], and [[Counter]] [[AP]] of all friendly [[units]] that possess a [[Psychic]] [[Attack Type|attack type]] in either their [[Primary Attack]] or [[Extra
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  • | psychic = 80 ...ates]] [[Category:Melee Units]] [[Category:Magic Units]] [[Category:Ranged Units]]
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  • | psychic = 90 ...ecruits]] [[Category:Recruits]] [[Category:Ranged Units]] [[Category:Magic Units]] [[Category:Elves]]
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  • | psychic = 75 [[Category:Units]] [[Category:Verdant Units]] [[Category:Melee Units]] [[Category:Treefolk]]
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  • | psychic = 25 ...ts]] [[Category:Verdant Units]] [[Category:Flying Units]] [[Category:Melee Units]] [[Category:Animals]]
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  • ...fire and lightning, and noxious vapors create large casualties among them. Psychic and paralysis attacks are also devastating. [[Category:Units]] [[Category:Verdant Units]] [[Category:Melee Units]] [[Category:Humans]] [[Category:Animals]]
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  • | type = [[PSYCHIC]] [[RANGED]] | psychic = 40
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  • | psychic = 50 ...]] [[Category:Phantasm Units]] [[Category:Ranged Units]] [[Category:Poison Units]] [[Category:Ultimates]] [[Category:Elementals]]
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  • | psychic = 50 ...ts]] [[Category:Phantasm Units]] [[Category:Cold Units]] [[Category:Ranged Units]] [[Category:Ultimates]] [[Category:Elementals]]
    2 KB (264 words) - 06:32, 25 February 2022
  • | psychic = 50 ...its]] [[Category:Ranged Units]] [[Category:Magic Units]] [[Category:Flying Units]] [[Category:Ultimates]] [[Category:Elementals]]
    2 KB (293 words) - 21:52, 4 October 2021
  • | psychic = 70 ...tegory:Melee Units]] [[Category:Poison Units]] [[Category:Ranged Secondary Units]] [[Category:Ultimates]] [[Category:Giants]]
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  • ...osing the speciality, determines to what units (specifically more advanced units) and to what spells you will have access to (the [[Groentje Players Manual| ...more basic units and spells of their opposite specialities. There are also units in the game, that are of no speciality at all (‘plain’), to which all s
    65 KB (11,130 words) - 04:02, 4 June 2021
  • '''Neutral Units'''<br> '''Ascendant Units'''<br>
    8 KB (1,298 words) - 19:17, 16 April 2008
  • <br>'''Ash of Invisibility''' - Sets all your units base initiative to 6. <br>'''Brooch of Protection''' - Raises the Melee resistances of all your units.
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  • '''Mental Thrash''' - Deals 1600 * (your Spell Level) of Psychic damage to a single stack of the enemy army (1 stack only). ...ccuracy of all units that fail to resist the spell (this includes your own units).
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  • <br>1. Attacker must kill 10% of the Defender's permanent army. (Temporary units do not count in this %) <br>''Units Killed'' = Damage/Life</span>
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  • ...anders]], 50 [[Hydra|Hydra]] or 50 [[Chimera|Chimera]] per turn. Number of units given is not affected by external influences such as [[Spell_Level|Spell Le ...uildings (including [[Forts|forts]]), [[Land|land]] (permanently), [[Units|units]], [[Geld|geld]], and [[Population|population]]. The bomb will scorch all l
    26 KB (4,097 words) - 13:17, 23 September 2019
  • *Gives all your units 100% Fire Resistance, ** Burst is triggered by primary attacks that do ''not'' have [[MAGIC]], [[PSYCHIC]] or [[RANGED]] as part of their attack type.
    982 bytes (137 words) - 04:10, 18 August 2014
  • ...reations of the Alchemists of the Old World. It is designed to enhance the psychic power of its wearer. ...ttack|Extra]] and [[Counter|Counter]] [[Attack_Power|AP]] with a [[Psychic|Psychic]] [[Attack_Type|Attack Type]] by 50%
    501 bytes (74 words) - 06:16, 28 October 2022

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