Steal Life

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This ability makes a unit create new units in battles (offense, defense, reinforcements).

  • Of the damage dealt by a Steal Life stack (in health points), 5% is taken and that is allocated to health points for new units.
  • If the Steal Life stack had little casualties during the battle, the battle can make their number increase.
  • The 'negative m.p. income - no further army growth' rule also applies to Steal Life created units.

Unit Abilities | Units