Archwar:Preacher
Preachers spread the good news of the God to the citizens. All those strong in faith can become a preacher. They travel to every corner of the world to preach. Although they are not warriors, they can put up to a fight if cornered. However, their strength lies in their faith that the Lord will protect them from all harm.
Unit Statistics | |
Name | Preacher |
Magic Speciality | Ascendant |
Race | Human |
Attributes | Summon |
Power Rank | 16 |
Attack Power | 10 |
Attack Type | Melee |
Attack Initiative | 1 |
Counter Attack | 0 |
Extra Attack Power | - |
Extra Attack Type | - |
Extra Attack Initiative | - |
Hit Points | 133 |
Recruit Cost | - |
Upkeep Cost | 4.00 Gold 0.04 M.P. |
Abilities | Healing |
Related Spell | - |
Spell Resistances | |
ASCENDANT | 0% |
VERDANT | 0% |
ERADICATION | 75% |
NETHER | 75% |
PHANTASM | 50% |
Attack Resistances | |
MISSILE | 75% |
FIRE | 75% |
POISON | 75% |
BREATH | 75% |
MAGIC | 75% |
MELEE | 75% |
RANGED | 75% |
LIGHTNING | 75% |
COLD | 75% |
PARALYSE | 75% |
PSYCHIC | 100% |
HOLY | 75% |
Servers |
Blitz |
Guildwar |
Lightning |
Arch |
Solo |
Beta |
Other Statistics | |
Related Item | - |
Related Hero | Shield Maiden & White Knight |
Recommended Role: General Tank
Recommended Pairing:
White - Light Archangel for positioning, Naga Queen to snipe
Blue - Light Djinni for positioning, Ice Elemental to snipe
Black - Light Vampire for positioning, Dark Elf Magician to snipe
Red - Light Red Dragon/Chimera for positioning, Dwarven Shaman to snipe
Green - Light Griffon for positioning, Treant to tank and trade favorably, High Elf to snipe