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Epidemics are enchantments that transfer from attacker to defender in battles. Two epidemic enchantments exist: Icon NETHER.gif Black Death and Icon PHANTASM.gif The Wall of Silence. They are released by the casting of these spells by a powerful-enough mage. The initial duration of the enchantment (in turns) is dependent on the spell level of the caster.

Epidemic infections last for limited number of turns. When transfered, the number is copied from the attacker. Multiple enchantments by mages do not stack. This also applies to infection by epidemics.


The ancient Icon VERDANT.gif spell Cancellation instantly cures a running epidemic. The Icon PLAIN.gif god's spell Indulgence of God cures a mage from epidemics.