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  • '''Random''' ...a completely random attack on someone else's kingdom? After all, the word "random" defines itself that each possible outcome has an equal probability of bein
    7 KB (1,218 words) - 04:49, 17 April 2008
  • Currently the wording "random stack" is slightly misleading - not all stacks get the same chance of being |+ "Random" stack selection
    533 bytes (71 words) - 04:47, 24 August 2014

Page text matches

  • ...r created signatures for some of the great UBB posters, including X-Sabre (Random), Arathorn, NuTam, Belizean and many more. Below are some of the signatures
    8 KB (1,370 words) - 21:34, 20 April 2008
  • ...art with the attacks of the top stacks with the first hitter determined at random. This scenario is repeated for all other stacks, from top to bottom in orde *The damage is equal to: (100,000 + [(random number between 1-3) x (numberofunitsinstack)].
    20 KB (3,185 words) - 04:24, 19 October 2015
  • ...[[Racial_Enemy_Against|Racial Enemy]]% vs [[Undead|Undead]] units for ONE random friendly stack. (Based on spell level) | Raises Accuracy of one random owned stack. (Based on spell level)
    30 KB (4,557 words) - 02:39, 30 January 2023
  • ...e SOLO server anonymous play is enforced by hiding mage names and adding a random component on the ranking statistics. ...rver. Players that can't decide on a mage colour let the server pick it at random. Once the mage has come alive, its speciality cannot be changed. A player h
    6 KB (913 words) - 13:46, 21 February 2010
  • ...power, complete stacks of m.p. consuming units may disband themselves (in random order: you may be able to keep supporting some of your smaller stacks); mai ..., complete stacks of population consuming units may disband themselves (in random order: you may be able to keep supporting some of your smaller stacks). Als
    17 KB (2,715 words) - 14:35, 2 August 2009
  • :: e.g. brought up after clicking on a mage name on a ranklist -- ''best for random target selection, also on SOLO servers'' ...stances against spells and attack types, repeated action in a battle and a random factor to keep some element of chance. The damage that a unit can take to s
    24 KB (4,073 words) - 15:32, 27 December 2009
  • ...on 'SOLO' servers, magenames are anonymized and ranking statistics have a random component. A pull down menu allows you to select what type of ranking list
    17 KB (2,884 words) - 21:29, 6 November 2008
  • ...d politics of the guild. Common examples are ‘our members only do single random attacks, unless in war time’; ‘1 attack – 1 counter’; ‘We are evi
    21 KB (3,539 words) - 10:49, 29 December 2009
  • ...o this equation. So simple in the end, but the appearance of a (seemingly) random rounding factor threw everyone for a loop.
    4 KB (649 words) - 07:03, 22 September 2008
  • ...o this equation. So simple in the end, but the appearance of a (seemingly) random rounding factor threw everyone for a loop.
    5 KB (791 words) - 21:59, 10 April 2008
  • ...art with attacks from the top stacks while the first hitter is selected at random. This scenario is repeated for all other stacks, from top to bottom in orde
    2 KB (237 words) - 06:06, 23 June 2021
  • ...for countering a proxy-counter, (which by Tarakian rules was considered a random), for an attack that happened several weeks earlier. Rymlen in turn agressi
    44 KB (7,719 words) - 21:44, 31 March 2010
  • ...DEM's kena. Alternatively, go like 90% Imps with maybe 3-4 small stacks of random junk after to soak fatigue and feed on FD greens. ...uiting 9999999999 militia and burn your newbie handbook. Start researching random simple spells (green first for web) until you have 8K units. Start attackin
    7 KB (1,236 words) - 04:48, 14 April 2008
  • ...ranklister (yes i know thats supposedly against the [[Decalogue]]), or do random arena archmages of 2-3 letter strings or if you want to take turns and grad ...the game easy, and doesn't depend on the wisdom (or foolhardiness) of the random mage that posts here with advice.
    44 KB (8,237 words) - 00:46, 21 April 2008
  • | valign="top" | '''Random''' | [[Random_attacks|Random attacks]] are landgrabs where the target supposedly is selected without tak
    25 KB (3,734 words) - 03:14, 8 July 2022
  • Random reward for getting [[God Favour| God]]'s favour.
    714 bytes (92 words) - 21:28, 14 April 2013
  • ...s it did (captured+destroyed acres) percent of target's land, with a ±20% random modifier. The pillaged amount is also scaled by SL in the same way as the b
    3 KB (403 words) - 18:54, 25 September 2023
  • *Paralyze has 4 different effects. Each effect independently targets a random enemy stack and can be resisted exclusively from each other. Note that some
    2 KB (229 words) - 14:17, 14 February 2020
  • ...t of your choice. you get a portion of it, but the portion that you get is random. ...spell is not ranged, the amounts of geld stolen, and lost, are completely random, within a range.
    789 bytes (124 words) - 15:44, 20 April 2024
  • *Steals 1 random artifact from target player.
    977 bytes (137 words) - 22:41, 8 June 2016

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