Difference between revisions of "Accuracy Modifiers"

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in construction
 
 
 
Normally [[units]] have 30% (base) accuracy.  
 
Normally [[units]] have 30% (base) accuracy.  
 
* On a Siege Attack, your units will suffer -10% Accuracy (30%-10% = 20%). Units with the [[Unit Abilities|unit abilities]] [[Flying]] or [[Siege]] do not suffer this penalty.
 
* On a Siege Attack, your units will suffer -10% Accuracy (30%-10% = 20%). Units with the [[Unit Abilities|unit abilities]] [[Flying]] or [[Siege]] do not suffer this penalty.
 
* On a Regular Attack and any defensive combat, your units will suffer no accuracy penalty.
 
* On a Regular Attack and any defensive combat, your units will suffer no accuracy penalty.
 +
  
 
Unit Abilities:
 
Unit Abilities:
 
*[[Marksmanship]], [[Beauty]], [[Swift]], [[Fear]]
 
*[[Marksmanship]], [[Beauty]], [[Swift]], [[Fear]]
 +
  
 
Items:
 
Items:
 
*[[Satchel of Mist]], [[Bottle of Eversmoking]], [[Cosmetics]]
 
*[[Satchel of Mist]], [[Bottle of Eversmoking]], [[Cosmetics]]
 +
  
 
Spells:
 
Spells:
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*[[Flame Blade]], [[The Holy Light]], [[Nature's Lore]], [[Feet of Hermes]], [[Lovesick]]
 
*[[Flame Blade]], [[The Holy Light]], [[Nature's Lore]], [[Feet of Hermes]], [[Lovesick]]
  
Sun Favor - +3% accuracy
+
 
 +
Sun Favor:
 +
*+3% accuracy
 +
 
  
 
Hero Abilities:
 
Hero Abilities:
 
*[[Cursing]], [[Enchant Weapon]], [[Tactics]], [[Terror]]
 
*[[Cursing]], [[Enchant Weapon]], [[Tactics]], [[Terror]]
 +
  
 
Accuracy Formula:
 
Accuracy Formula:
  
A = total sum of accuracy modifiers.
+
*A = total sum of accuracy modifiers.
  
 
*if A >= 0 then accuracy=30+A
 
*if A >= 0 then accuracy=30+A
 
*if -15 >= A >= -30 then accuracy = 24-3/5*A
 
*if -15 >= A >= -30 then accuracy = 24-3/5*A
 
*if A <= -30 then accuracy = 12-1/5*A
 
*if A <= -30 then accuracy = 12-1/5*A

Revision as of 11:28, 7 August 2007

Normally units have 30% (base) accuracy.

  • On a Siege Attack, your units will suffer -10% Accuracy (30%-10% = 20%). Units with the unit abilities Flying or Siege do not suffer this penalty.
  • On a Regular Attack and any defensive combat, your units will suffer no accuracy penalty.


Unit Abilities:


Items:


Spells:


Sun Favor:

  • +3% accuracy


Hero Abilities:


Accuracy Formula:

  • A = total sum of accuracy modifiers.
  • if A >= 0 then accuracy=30+A
  • if -15 >= A >= -30 then accuracy = 24-3/5*A
  • if A <= -30 then accuracy = 12-1/5*A