Difference between revisions of "Resurrection"
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− | Rank: Complex<br> | + | Rank: {{white}} Complex<br> |
Type: Instant/Battle<br> | Type: Instant/Battle<br> | ||
Cost: 20,000 MP<br> | Cost: 20,000 MP<br> |
Revision as of 20:26, 7 April 2008
![Icon ERADICATION.gif](/images/c/c6/Icon_ERADICATION.gif)
![Icon VERDANT.gif](/images/d/d4/Icon_VERDANT.gif)
![Icon ASCENDANT.gif](/images/2/2a/Icon_ASCENDANT.gif)
![Icon PHANTASM.gif](/images/9/90/Icon_PHANTASM.gif)
![Icon NETHER.gif](/images/d/d8/Icon_NETHER.gif)
![Icon PLAIN.gif](/images/2/2f/Icon_PLAIN.gif)
| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |
Rank: Complex
Type: Instant/Battle
Cost: 20,000 MP
Effect
- Resurrects 30% of your units slain during battle, as long as at leaset one unit of the stack survives the battle.
- However, the number of units to ressurect is maxed at 25-30 units per stack (depending on spell level).
Usage
- Use this spell together with units that have Healing ability.
- Best used on Ultimate units (if the enemy manages to kill 90 ultimates, the spell still ressurects 30 of them!)