Difference between revisions of "Category:Spell attributes"
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The following category lists the definitions of the various spell attributes found in the game. | The following category lists the definitions of the various spell attributes found in the game. | ||
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|[[Instant/Battle|Battle]]:||This spell can only be cast during a battle | |[[Instant/Battle|Battle]]:||This spell can only be cast during a battle | ||
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− | |Contract:||Spell summons Devil Prince | + | |[[Contract]]:||Spell summons [[Devil Prince]] |
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|[[Enchantment]]:||This spell will have effect when target is making turns | |[[Enchantment]]:||This spell will have effect when target is making turns | ||
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|[[Epidemic]]:||The spell will take transfer to anyone attacking mage under its effect | |[[Epidemic]]:||The spell will take transfer to anyone attacking mage under its effect | ||
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− | |Instant:||This spell has one-time instant effect | + | |[[Instant]]:||This spell has one-time instant effect |
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− | |LimitCount:||The Council puts daily limit on how many times one mage can be the target of this spell | + | |[[LimitCount]]:||The Council puts daily limit on how many times one mage can be the target of this spell |
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− | |NoCancel:||Spell cannot be canceled | + | |[[NoCancel]]:||Spell cannot be canceled |
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− | |NoDispell:||Spell cannot be dispelled | + | |[[NoDispell]]:||Spell cannot be dispelled |
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|[[Ranged]]:||This spell is most effective when caster and target have similar net power | |[[Ranged]]:||This spell is most effective when caster and target have similar net power | ||
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− | |Require*:||Spell requires minimum amount of given resource to be cast | + | |[[Require*]]:||Spell requires minimum amount of given resource to be cast successfully |
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− | |Selective:||Spell has random effect | + | |[[Selective]]:||Spell has random effect |
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− | |SelfOnly:||This spell can be cast only on the caster himself | + | |[[SelfOnly]]:||This spell can be cast only on the caster himself |
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|[[Instant/Summon|Summon]]:||Spell will summon units to your army. | |[[Instant/Summon|Summon]]:||Spell will summon units to your army. | ||
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− | |Uncastable:||This spell cannot be cast, it has | + | |[[Uncastable]]:||This spell cannot be cast, it has continuous effect |
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Latest revision as of 05:22, 23 April 2008
The following category lists the definitions of the various spell attributes found in the game.
Battle: | This spell can only be cast during a battle |
Contract: | Spell summons Devil Prince |
Enchantment: | This spell will have effect when target is making turns |
Epidemic: | The spell will take transfer to anyone attacking mage under its effect |
Instant: | This spell has one-time instant effect |
LimitCount: | The Council puts daily limit on how many times one mage can be the target of this spell |
NoCancel: | Spell cannot be canceled |
NoDispell: | Spell cannot be dispelled |
Ranged: | This spell is most effective when caster and target have similar net power |
Require*: | Spell requires minimum amount of given resource to be cast successfully |
Selective: | Spell has random effect |
SelfOnly: | This spell can be cast only on the caster himself |
Summon: | Spell will summon units to your army. |
Uncastable: | This spell cannot be cast, it has continuous effect |
Subcategories
This category has the following 2 subcategories, out of 2 total.
Pages in category "Spell attributes"
The following 11 pages are in this category, out of 11 total.