Difference between revisions of "Beta:Foul Water"
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Revision as of 15:35, 26 August 2010
Eradication |
Verdant |
Ascendant |
Phantasm |
Nether |
Plain
Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells
This spell will turn a pool of clear water into poisonous water. By dipping your weapons into the pool, your units' attack become more powerful and poisonus. Area of effect: all your units with melee attack type.
| Spell Statistics | |
| Name | Foul Water |
| Magic Speciality | Nether |
| Rank | Complex |
| Attributes | Instant/Battle |
| Cast Turn | - |
| Cast M.P. | 20,000 |
| Research Cost | 4,000 |
| Upkeep Cost | none |
| Servers |
| Blitz |
| Guildwar |
| Lightning |
| Arch |
| Solo |
| Beta |
| Related Unit |
Effects
All servers
- Affects all units with a MELEE or POISON attack type in either Primary or Extra attack
- Adds POISON attack type to affected units' Primary attack
- Increases Primary, Extra and Counter AP by 0.3384 * SL / MaxNetherSL = ~34% (For Nether)
- On the Beta Server, the AP increase effect for off-color and opposite-color is reduced by 50% and 75% respectively
Lightning and Beta only
- Negates all healing and resurrection effects of enemy units. (Even those not hit by melee attacks)
- This affect still occurs even when cast off color.
- Battle simulator shows that the AP bonus no longer occurs on this server (please confirm)