Difference between revisions of "Resist Elements"
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* Doesn't add resistance to fire (I got this result using calculations from phoenix burst damage on dominions), so should be the same for cold and lightning. | * Doesn't add resistance to fire (I got this result using calculations from phoenix burst damage on dominions), so should be the same for cold and lightning. | ||
+ | <noinclude> | ||
[[Category:Spells]] | [[Category:Spells]] | ||
[[Category:Ascendant Spells]] | [[Category:Ascendant Spells]] | ||
[[Category:Enchantments]] | [[Category:Enchantments]] | ||
[[Category:Complex Spells]] | [[Category:Complex Spells]] | ||
+ | </noinclude> |
Revision as of 08:42, 27 August 2010
| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |
Through intense concentration, this spell will create an invisible barrier that increases all your units resistance to enemy eradication spells. Once they're enchanted, they receive effective protection against elemental spells.
Magic Speciality: | |
Rank: | Complex |
Type: | Enchantment SelfOnly |
Cast Turn: | 12 |
Cast M.P.: | 8,000 |
Research Cost: | 3,000 |
Upkeep: | 150 |
Related Unit: | None |
This page is in need of content |
Effects
- On color: Adds SL*0.05% Eradication Spell Resistance to all units (421 SL ~21% Erad res).
Obsolete
- Is believed to add 6% to resistance to fire, cold and lightning.
- Doesn't add resistance to fire (I got this result using calculations from phoenix burst damage on dominions), so should be the same for cold and lightning.