Difference between revisions of "Lich"
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Revision as of 05:02, 6 April 2011
Note: All unit upkeeps listed are from the most recently updated (newest reset) Ultimate Servers (Guild or Solo).
Please check Arch Server values from the in game server encyclopedia or multiply M.P. upkeeps by two
A lich resembles a mummy in skeletal form. A lich's eyes are empty and black but give out pinpoints of red light. An aura of cold and darkness radiates from the lich, which makes it a fearsome sight to look at. The magical aura around a lich is so potent that any creature sensing its presence will flee in terror. The touch of a lich will deliver cold damages, and the target will be paralyzed. All liches are former high priests or great mages who still maintain their magical power in their unlife.
Unit Statistics | |
Name | Lich |
Magic Speciality | Nether |
Race | Undead |
Attributes | Summon, Undisbandable |
Power Rank | 2,027 |
Attack Power | 5,500 |
Attack Type | Ranged Cold |
Attack Initiative | 1 |
Counter Attack | 2,000 |
Extra Attack Power | 16,000 |
Extra Attack Type | Magic Ranged |
Extra Attack Initiative | 3 |
Hit Points | 7,500 |
Recruit Cost | - |
Upkeep Cost | 2.5 M.P. 2.50 Population |
Abilities | Fear, Weaken Resistance to Holy |
Related Spell | Summon Lich |
Spell Resistances | |
ASCENDANT | 0% |
VERDANT | 0% |
ERADICATION | 65% |
NETHER | 65% |
PHANTASM | 40% |
Attack Resistances | |
MISSILE | 95% |
FIRE | 75% |
POISON | 50% |
BREATH | 25% |
MAGIC | 75% |
MELEE | 95% |
RANGED | 95% |
LIGHTNING | 50% |
COLD | 75% |
PARALYSE | 75% |
PSYCHIC | 75% |
HOLY | 0% |
Servers |
Blitz |
Guildwar |
Lightning |
Arch |
Solo |
Beta |
Other Statistics | |
Related Item | - |
Related Hero | - |
Additional Comments
Strength:
- Fear, HP, and high resistances ensure durability
- Can be summoned from Night of the Living Dead
- A Cold attack unit without Weakness to Fire
- Moderately strong secondary attack
- Moderate HP ratio (HP:NP) and can be boosted via Undead Mastery
Weakness:
- Weakness to Holy attacks (esp. against SW, AA, Dom, and Titan)
- Low Breath, Lighting, and Poison resistances
- Few or no pure Breath, Lighting, and Poison unit(s) exists.
- Low primary attack ratio and initative
Purpose in Stacking:
- Attacking units with Fear, except Lich, Efreeti, and Fallen Dom
- Attacking units with Weakness to Cold (FE, RD, Salamander, FG, etc)
- Defending against anything but SW, Dom, and Titan. (Note: AA are HOLY but still do not do very good damage vs. Liches)