Difference between revisions of "Summoner"
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[[Summoning]] (Lv.14): | [[Summoning]] (Lv.14): | ||
*Increases amount of units summoned by 3% + 3%/lvl | *Increases amount of units summoned by 3% + 3%/lvl | ||
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==Preferred Units== | ==Preferred Units== |
Revision as of 13:16, 16 March 2013
Calling up many different creatures, the Summoner is much like an apprentice archmage. The summoners of Terra are few and far between, if you should be so fortunate as to enlist one to your army, count yourself lucky, as many a mage will envy you. He can call many small creatures to assist him at battles, and some have enough power to greatly improve other mages summoning abilities.
Hero Statistics | |
Profession | Summoner |
Magic Speciality | Verdant |
Race | Elemental |
Attributes | Mercenary |
Gender | Male |
Attack Power | 5000 + 2500*level |
Attack Type | Magic Ranged |
Counter Attack | - |
Hit Points | 1600 + 800*level |
Upkeep Cost | -1000 + 1000*level gold 50 + 5*level m.p. |
Abilities | Squirrel Dance (9) Summoning (14) |
Servers |
Blitz |
Guildwar |
Lightning |
Arch |
Solo |
Beta |
Abilities
Squirrel Dance (Lv.9):
- Summons a stack of 20k + 10k/lvl Squirrels that last for the duration of the battle only
- The squirrel stack can be affected by spells, items, and abilities
- The squirrel stack is never commanded by a hero
- The squirrel stack does not count towards total army power or total power loss
Summoning (Lv.14):
- Increases amount of units summoned by 3% + 3%/lvl
Preferred Units
- Increases the efficiency of on-color elementals(Earth Elemental/Phoenix) only
- Will always prioritize commanding elemental[1] stacks