Difference between revisions of "Bless"
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==Effects== | ==Effects== | ||
Raises [[Accuracy]] of one random allied stack: | Raises [[Accuracy]] of one random allied stack: | ||
− | *+ | + | *on-color: +9% to all attacks |
− | *+ | + | *off-color: +2.7% to all attacks |
− | *+ | + | *opposite color: +1.35% to counter attack |
*It is fixed at the beginning of the battle, and the final determined percentage is applied to all attacks | *It is fixed at the beginning of the battle, and the final determined percentage is applied to all attacks | ||
+ | *All of these numbers are at SL 452 which means a fully researched Ascendant | ||
+ | |||
+ | The exact formula is: | ||
+ | *if ($effect{'effect_relation'} eq "ONCOLOR") | ||
+ | $mod = 0.0002*$effect{'effect_level'} | ||
+ | *if ($effect{'effect_relation'} eq "OFFCOLOR") | ||
+ | $mod = 0.00006*$effect{'effect_level'} | ||
+ | *if ($effect{'effect_relation'} eq "OPPOSITE") | ||
+ | $mod = 0.00003*$effect{'effect_level'} | ||
+ | *Where effect_level means Spell Level | ||
<noinclude> | <noinclude> |
Revision as of 20:11, 3 May 2013
| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |
A basic spell of priestly magic, grants God's blessing on your units; Your troops are fighting with better accuracy when blessed with this spell.
Spell Statistics | |
Name | Bless |
Magic Speciality | Ascendant |
Rank | Simple |
Attributes | Instant/Battle |
Cast Turn | - |
Cast M.P. | 700 |
Research Cost | 700 |
Upkeep Cost | none |
Servers |
Blitz |
Guildwar |
Lightning |
Arch |
Solo |
Beta |
Related Unit |
Effects
Raises Accuracy of one random allied stack:
- on-color: +9% to all attacks
- off-color: +2.7% to all attacks
- opposite color: +1.35% to counter attack
- It is fixed at the beginning of the battle, and the final determined percentage is applied to all attacks
- All of these numbers are at SL 452 which means a fully researched Ascendant
The exact formula is:
- if ($effect{'effect_relation'} eq "ONCOLOR")
$mod = 0.0002*$effect{'effect_level'}
- if ($effect{'effect_relation'} eq "OFFCOLOR")
$mod = 0.00006*$effect{'effect_level'}
- if ($effect{'effect_relation'} eq "OPPOSITE")
$mod = 0.00003*$effect{'effect_level'}
- Where effect_level means Spell Level