Difference between revisions of "Bless"
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==Effects== | ==Effects== | ||
Raises [[Accuracy]] of one random allied stack: | Raises [[Accuracy]] of one random allied stack: | ||
| − | *+ | + | *on-color: +9% to all attacks |
| − | *+ | + | *off-color: +2.7% to all attacks |
| − | *+ | + | *opposite color: +1.35% to counter attack |
*It is fixed at the beginning of the battle, and the final determined percentage is applied to all attacks | *It is fixed at the beginning of the battle, and the final determined percentage is applied to all attacks | ||
| + | *All of these numbers are at SL 452 which means a fully researched Ascendant | ||
| + | |||
| + | The exact formula is: | ||
| + | *if ($effect{'effect_relation'} eq "ONCOLOR") | ||
| + | $mod = 0.0002*$effect{'effect_level'} | ||
| + | *if ($effect{'effect_relation'} eq "OFFCOLOR") | ||
| + | $mod = 0.00006*$effect{'effect_level'} | ||
| + | *if ($effect{'effect_relation'} eq "OPPOSITE") | ||
| + | $mod = 0.00003*$effect{'effect_level'} | ||
| + | *Where effect_level means Spell Level | ||
<noinclude> | <noinclude> | ||
Revision as of 20:11, 3 May 2013
| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |
A basic spell of priestly magic, grants God's blessing on your units; Your troops are fighting with better accuracy when blessed with this spell.
| Spell Statistics | |
| Name | Bless |
| Magic Speciality | Ascendant |
| Rank | Simple |
| Attributes | Instant/Battle |
| Cast Turn | - |
| Cast M.P. | 700 |
| Research Cost | 700 |
| Upkeep Cost | none |
| Servers |
| Blitz |
| Guildwar |
| Lightning |
| Arch |
| Solo |
| Beta |
| Related Unit |
Effects
Raises Accuracy of one random allied stack:
- on-color: +9% to all attacks
- off-color: +2.7% to all attacks
- opposite color: +1.35% to counter attack
- It is fixed at the beginning of the battle, and the final determined percentage is applied to all attacks
- All of these numbers are at SL 452 which means a fully researched Ascendant
The exact formula is:
- if ($effect{'effect_relation'} eq "ONCOLOR")
$mod = 0.0002*$effect{'effect_level'}
- if ($effect{'effect_relation'} eq "OFFCOLOR")
$mod = 0.00006*$effect{'effect_level'}
- if ($effect{'effect_relation'} eq "OPPOSITE")
$mod = 0.00003*$effect{'effect_level'}
- Where effect_level means Spell Level