Difference between revisions of "Bless"

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(Effects)
(Effects)
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==Effects==  
 
==Effects==  
 
Raises [[Accuracy]] of one random allied stack:
 
Raises [[Accuracy]] of one random allied stack:
*on-color: +9% to all attacks
 
*off-color: +2.7% to all attacks
 
*opposite color: +1.35% to counter attack
 
*It is fixed at the beginning of the battle, and the final determined percentage is applied to all attacks
 
*All of these numbers are at SL 452 with a fully researched Ascendant
 
 
The exact formula is:
 
 
*if ONCOLOR: effect = 0.0002*SL
 
*if ONCOLOR: effect = 0.0002*SL
 
*if OFFCOLOR: effect = 0.00006*SL
 
*if OFFCOLOR: effect = 0.00006*SL
 
*if OPPOSITE: effect = 0.00003*SL
 
*if OPPOSITE: effect = 0.00003*SL
 +
*It is fixed at the beginning of the battle, and the final determined percentage is applied to all attacks
  
 
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Revision as of 20:14, 3 May 2013

Encyclopedia | Units | Spells | Items | Heroes | Skills | Buildings | Guides
Icon ERADICATION.gif Eradication | Icon VERDANT.gif Verdant | Icon ASCENDANT.gif Ascendant | Icon PHANTASM.gif Phantasm | Icon NETHER.gif Nether | Icon PLAIN.gif Plain

| Spell Attributes | Lists of Simple, Average, Complex, Ultimate & Ancient Spells |


A basic spell of priestly magic, grants God's blessing on your units; Your troops are fighting with better accuracy when blessed with this spell.

Spell Statistics
Name Bless
Magic Speciality Ascendant
Rank Simple
Attributes Instant/Battle
Cast Turn -
Cast M.P. 700
Research Cost 700
Upkeep Cost none
Servers
Blitz
Guildwar
Lightning
Arch
Solo
Beta
Related Unit


Effects

Raises Accuracy of one random allied stack:

  • if ONCOLOR: effect = 0.0002*SL
  • if OFFCOLOR: effect = 0.00006*SL
  • if OPPOSITE: effect = 0.00003*SL
  • It is fixed at the beginning of the battle, and the final determined percentage is applied to all attacks